Dragon Coins – Review

Coin pushers: gateway gambling machine, disappointing old-fashioned seaside arcade amusement, or terribly modern entertainment sensation? It’s looking bizarrely like the last of those. There’s daytime ITV1 quiz show Tipping Point, in which Ben Shephard has an only slightly easier job than Noel Edmonds on Deal Or No Deal in convincing the viewer that there’s appreciable …

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Dsmvwld – Review

The obvious thing would be to write about Dsmvwld in the manner of its puzzles, omitting the vowels. On the plus side, that would end up looking a tiny bit like something uttered by Zombie Dave. But it would also be unhelpful to the point of perversion. Your task is simple: put the vowels back …

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Tengami – Review

Have you seen just how many Flappy Bird clones there are on the App Store now? You don’t need to, because Stuart Dredge has been keeping a slightly obsessive eye on it for The Guardian. In short: lots. If Nyamyam had been so inclined, they might have renamed Tengami ‘Flappy Paper’. They might have got …

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Fist of Awesome – Review

Fist of Awesome has been one huge charm offensive: from the early animated GIF screenshots, through the doubling-its-target Kickstarter, to designer Nicoll Hunt’s beard. It’s been either: (a) a cleverly orchestrated PR campaign; (b) a demonstration of the benefits as an indie developer of being a bit different; or (c) proof that people really really …

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Plants vs Zombies 2: It’s About Time – Review

It’s About Time… that a developer put some thought into their game’s subtitle, rather than randomly picking a word like ‘Revelations’ or ‘Requiem’ from a dictionary. What pleases us so much about Plants vs Zombies 2’s subheading is that it works on three different levels. The curiously likeable zombies first shuffled onto the App Store …

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Hit me with your Quizzlestick

If you’ve worked in an office over the last decade or so, you’ve probably been hit at some point by the deluge of Excel quizzes. They were fun! Sort of. Little screen caps from films or scraps of sweet wrapper or whatever, and you have to guess what they are. The whole office gets involved …

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Garfield’s Wild Ride – Review

You know when you’ve been playing a game of an evening, and you can still see it in your mind’s eye when you go to sleep? Match-three puzzlers have a habit of doing it to me. Well, Garfield isn’t an obvious choice for an endless runner, so Namco-Bandai have had to set Wild Ride in …

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Scurvy Scallywags – Review

I bloody love a match-three puzzler, and the tile-swapping variety is that rarest of things: a game mechanic born on a controller that actually benefits from a touch screen. Certainly that’s one reason there are so many on iOS. And very nice they are too. Increasingly though games are playing with the formula – games …

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Dumb Ways to Die – Review

You’d have to be either very dumb or incredibly naive to deny that Dumb Ways to Die is a blatant clone of Nintendo’s Wario Ware. Unlike many of the App Store’s copycats though, it’s very easy to look past the plagiarism on the account that it has clearly had a bit of love and attention …

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Ridiculous Fishing

Ridiculous Fishing – Review

There are a lot of ‘angles’ on Ridiculous Fishing: the tortured development; the indie supergroup that eventually finished it; the chart success since last week’s launch, despite having been preceded by a blatant clone; the active eschewing of IAPs in favour of a £1.99 upfront price tag. And 45 degrees: the angle that the graphics …

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Sonic Dash

Sonic Dash – Review

There are two video game characters obviously ripe for an endless running revival. Sonic Dash ticks one off the list, but someone needs to get Naughty Dog to stop wasting their time on PlayStation 4 and give the public what they really want: mobile Crash Bandicoot. And hey, Jason Rubin might have some time on …

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Not a Real Racing 3 review

Freemium gaming has no shortage of critics. It’s understandable, given that such games have earned a reputation for nickle and diming their players. EA have taken the concept further than ever with Real Racing 3, their attempt at combining the freemium model with AAA production values. The result? Possibly the most depressing thing to happen …

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Year Walk

Year Walk – Review

A thread of darkness is part of the appeal – and indeed function – of folklore and fairy tales. Simogo’s Year Walk – based on the Swedish tradition of year walking, a ‘vision quest’ meant to offer a glimpse of the future – puts the darkness firmly front and centre. It’s a puzzle-adventure, where the …

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Rescue Rush

Rescue Rush – Review

There’s a lot to be said for novelty. This doesn’t sound like a terribly original concept for a mobile game: a cute giant cat roams the streets setting free animals held captive by evil scientists. But when it’s your streets, well, then you’ve got my interest. The level select screen is an OpenStreetMap of your …

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