Even though it’s hardly the freshest game around (six weeks old to this day, no less), I was still considering giving Homefront: The Revolution the review treatment. It had something of a muted launch, and once the reviews arrived – resulting in a 49% Metacritic on both Xbox One and PS4 – it swiftly vanished into thin air. Nobody has even felt inclined to champion the few things it does well.
The decision not to review Homefront was an easy one to make – approximately 15 hours in I hit a game breaking bug, and subsequently spent an entire evening reloading old saves and trying other methods to find a workaround. With no luck whatsoever, it came pretty clear that a review was out of the question.
I’d encountered several glitches before this point, all of which were easy to look past. Quite amusing glitches, to be fair – NPCs trying to walk through closed doors, floating spades, enemies carrying invisible guns etc. The game breaking bug I encountered however was no laughing matter; just as I was starting to get into the storyline and had grasped the developer’s unrefined ways of doing things, that enjoyment came to an end. What should have been a simple mission to head into a ruined apartment to locate some schematics, resulted in searching Google some thirty minutes later to find out what the hell I was supposed to be doing. Incidentally, it appears i’m not the only one scratching my head here – others have been left stumped too.
See, the schematics aren’t located in a draw or similar but are instead hidden in a ceiling panel marked with an X. To make things even more confusing, the panel apparently changes at random. After shooting all four marked panels, the schematics were still nowhere to be seen. I reloaded saves, killed myself, attempted to fast-travel back to completed zones but to no avail. After some reloads the ceiling panels would still be intact, while other times they’d be hanging loose. It was a mess, basically.