Meanwhile, elsewhere in Montreal

Last month, on our tour of the video games world via Google Street View, we paid a visit to Eidos Montreal, and discovered that the studio’s building is called ‘Le Gordon Brown’. It was a surprise, and no mistake. We’ll stay in Montreal this month, and pop over to Ubisoft Montreal, home to Prince of …

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Gordon Brown’s Deus Ex

Deus Ex: Human Revolution has been met with rapturous reviews and chart topping sales. So it should be happy days at Eidos Montreal. Even better, Square Enix is reportedly looking to double the headcount at the studio. Apparently, the current office wouldn’t be able to accommodate that number of employees. So let’s take a jaunt …

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What to do with 500 Nintendo Points?

When Nintendo finally made demos a permanent reality on WiiWare, I was optimistic. But that seems to have petered out with, at the time of writing, only one demo available, that being of 2009’s NyxQuest: Kindred Spirits. WiiWare in general is hardly flying high, too, with three or four releases a month of late – …

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Battle of the match-threes

I beligerantly maintain that Zoo Keeper was, and is, the best game for the Nintendo DS. GameRankings disagrees, but GameRankings is wrong. 193rd? Shove it up your arse, GameRankings. It took a long time for it to make the natural transition to iPhone, but now that it has, I thought I should assess some of …

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The App Store’s shades of free

Price is always a favourite subject for mobile games. When they’re cheap, the industry says they’re undervaluing games as a whole; when they’re less cheap – expensive seems like an overstatement – consumers are shocked and appalled. Free is always good though, right? Depends what kind of free. Linkem Developer Somethin’ Else has been in …

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Team Bondi: where the badness happened

It’s been a busy few months for Team Bondi. MAY: Their first game, L.A. Noire, is released to much acclaim, after seven years in the making. JUNE: Freelance journalist Andrew McMillen sheds light on that development hell – in that it was hell for the people working on the game – via IGN. JULY: McMillen …

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More on Green Lantern

Matt’s review of Green Lantern: Rise of the Manhunters received some awfully fun comments. Clearly there’s a demand for unintentionally dismissive opinions in coverage of games based on films based on comic books. Lucky, then, that we’ve been sent a behind the scenes video about the game, which we are delighted to bring you. The …

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Mobile domination by a retail park

Last time in Street Viewtiful, we went to Finland to check out the shiny offices of Angry Birds developers Rovio. That got me wondering about British mobile super-publisher, Chillingo. Firstly, I seem to have missed the news that they were bought by EA last year. And that Clickgamer.com – the current publisher of Angry Birds, …

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James Pond in the Deathly Shallows

This can’t have been originally conceived as a James Pond game. I say that not because it bears no resemblance the fondly remembered ’90s platform games, but because one of the three controls puts James Pond into reverse. Now, I realise that some fish can swim backwards. But if you were bringing James Pond back, …

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Apps with an agenda

Relatively cheap to develop, with a huge potential audience. Apps present an opportunity for companies other than games publishers to get in on the gaming act – be it for promotion, profit, or fundraising. Is that a good thing? Not universally, of course – see TT3D Game for the very ugly side of promotional apps. …

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In a respectable area of Finland…

So far in Street Viewtiful – our jaunt around the world of games – we’ve taken in Sega just off the M4, Rare’s Twycross HQ, and Game Group in Basingstoke. Not very worldly. So let’s expand our horizons, and travel to foreign climes. Those Angry Bird chaps, Rovio, are foreign. Finnish, to be specific. Wonder …

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Superbrothers: Swords & Sworcery EP Micro

Swords & Sworcery was the first iPhone game I had a real expectation of pre-release. Cruel, then, that it was released on iPad first. But hey ho, the anticipation is all part of the enjoyment. And I was happy enough to wait: it looked cool, seemed to have an interesting attiude, and Jim Guthrie was …

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Cost per hour: consoles vs apps

I was recently informed by Angry Birds that I’ve played it for more than five hours. That made me think two things: Bugger, really? At 59p, that works out at, in round numbers, about 10 pence an hour. And that made me think: how achievable is 10 pence an hour for a console game? Before …

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Beyond the Brink

Good news, everyone! It’s an all new top two in the chart this week. Brink takes the top honours, followed by Lego Pirates of the Caribbean. Interestingly, Brink is #1 in the PlayStation 3 chart as well as Xbox 360, despite PSN only coming back up in the UK on Sunday evening. That said, Eurogamer …

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