Jake

Formula Retro Racing (PS4)

From the moment the day-glo logo flies across the screen, accompanied by the criminally catchy synth pop-rock soundtrack, it’s clear that we’re back in the ’90s – and I am sold. Formula Retro Racing makes no attempt to hide its inspiration – which, for the benefit of those...
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8

Kid A Mnesia Exhibition: Everything in its Right PlayStation

Whether or not you like their music, there’s always something to be said about Radiohead. And so it is with Kid A Mnesia Exhibition, a self-declared “something” that’s available now on PlayStation 5, PC and Mac.получить займ без проверки кредитной истории переводом Now as it goes, I do...

Golf Club: Wasteland

Narrative-driven dystopian crazy golf. It’s a high concept, but all three elements are crucial – Golf Club: Wasteland works because it adds up to more than the sum of those three parts. The dystopia is enjoyably bleak. Having made an absolute mess of Earth, the super-rich have moved...
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7

Islanders: Console Edition

Islanders looks like a city sim, it plays like a puzzle game, and might just be a comment on class politics and land use in the modern world. What’s not to like? You start with a procedurally generated island, a beautiful little thing, to survey, to see how...
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8

Alveole

Alveole is intriguing. It drops you in a giant hamster wheel, gives you the absolute minimum of instruction, then leaves you to get on with it. And ‘it’ is pretty limited: all you can do is start running, and once you’ve started running, all you can do is...

Haven Park

Haven Park’s developer – one man, Fabien Weibel – is very honest about its inspirations: A Short Hike and Animal Crossing. There’s nothing wrong with that: there’s plenty of room in the world for more games about having a nice time doing nice things in a nice place....
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8

Sumire

Appearances can be deceptive. Sumire might look twee at first glance, but it very quickly puts that right. Sumire’s grandmother has died, her father had left, and her mother is withdrawn. She is, quite understandably, unhappy bordering on hopeless. Let’s have a narrative adventure! There is a fair...
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8

Say No! More

Say No! More has an excellent trailer. The unique say-no mechanic, with superbly overblown results; the ’90s tech aesthetic; the over-the-top Hogan-esque instructor – what’s not to like? There’s nothing not to like. But there’s also not a lot left for the game, and sadly what works in...
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5

Isolomus

It’s always interesting to play something created by just a couple of people – there’s something almost intimate, getting a glimpse into what’s going on in their head. And with Isolomus, what’s going on in their head is grotesque. It’s a follow-up of sorts to Wurroom, Michael Rfdshir’s...

Reflections on 20 years of this

It goes without saying that a lot has changed in the 20 years that Games Asylum has been kicking around. But we’ve never been ones to shy away from pointing out the obvious, so here we go: another birthday piece. While a lot has changed, a lot hasn’t...

Down the game soundtrack rabbit hole

One of the advantages of working from home – due to one thing and another – has been listening to more music than I have done probably since I was a student. Without the Melody Maker to guide me, I’ve had to turn to new sources of inspiration,...