Like all good gaming blogs, we try and plan content at least a week in advance. After hearing that Bandai-Namco launched the free Dark Souls inspired Slashy Souls on iOS and Android on Monday, we made a mental note to review it before this week is out.
Turns out the fact that it isnâ€™t even available on either the App Store or Google Play in the UK is the least of our problems. As US gamers have discovered first-hand, Slashy Souls is little more than a promotion tool. And a rather brazen one at that.
Created in partnership with US retailer GameStop, itâ€™s a simple 16-bit style endless scroller intended to fuel Dark Souls III pre-orders at said store.
Series developer From Software wasnâ€™t involved, and aside some familiar enemies and a sense of dread and despair, it doesnâ€™t really have much to do with Dark Souls at all.
Both iterations currently stand with a 2.5/5 user rating with crash bugs, clunky controls and a general lack of polish being the most frequent complaints. In the gameâ€™s defence however, fans have found the visual style to be rather appealing.
Destructoid is one of the few gaming sites to give it the review treatment, resulting in an embarrassing 1/10. â€œThere are almost no redeeming qualities to Slashy Souls outside of the fact that it technically worksâ€ they said. â€œThe “You Died” spread popping up after failure is a sweet releaseâ€ they then quipped.
We guess this means Dark Souls II is no longer the worst entry in the series.