Reviews

Yeah Yeah Beebiss II

Here’s a game that shouldn’t exist. I read the backstory of the developer’s inspiration before playing it, which seemed like a very conscientious thing to do. The original Yeah Yeah Beebiss I, a NES game known only from a listing on a US mail order leaflet, is shrouded...
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4

Heroes of Loot 2 (Switch)

Random generation has been a boon for indie developers the world over. Used correctly, it can add near-infinite variety and replayability to your game, providing something fresh and new for your players over multiple hours of playtime. However, it’s a bit of a double-edged sword, because if it’s...
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6

QUByte Classics – The Humans by PIKO

When ‘80s and ‘90s publishers folded and began consuming one another, it wasn’t always immediately obvious who owned the rights to what. In an industry fixated on the future, nobody gave it much thought, but nowadays – with retro gaming being huge – it’s up to IP holders...
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6

Pupperazzi

With a name like Pupperazzi, you have to wonder what came first: the desire to make something centred around canine photography, or thinking of that pun-tastic name and then devising a game around it. Either way, it gives us hope that our game – Stalingrad, entailing a bunch...
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7

Trigger Dungeon

Some games revel in your success, pushing you onwards to greater and more satisfying accomplishments in the moment-to-moment loop. Trigger Dungeon would like you to die and suffer while you’re doing it. Immediately familiar to anyone with a history of ‘rage games’ (I Wanna Be The Guy, et...
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5

Guntech 2

A commercial for a certain brand of butter once convinced the world that homemade cakes are better than store-bought. Sure, they may have runny icing, burnt edges, unevenly placed sprinkles and contain the occasional teaspoon, but it’s the care and graft that counts. Indie twin-stick space shooter Guntech...
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6

Cat Box Paradox

Sometimes you stumble across a game that, as soon as you see it, think “That’s a great idea! Why didn’t someone do that before?” because it’s one of those obvious things that should’ve made complete sense to anyone to make. This was my reaction upon first seeing Cat...
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7

Blackwind

Indie games are often designed to arouse nostalgia for the 8-bit and 16-bit eras. Occasionally the 32-bit era, too. When Drakkar Dev set about creating this top-down mech hack ‘n slash/shooter hybrid, we very much doubt they hoped to bring back memories of the Xbox 360/PS3 era. Or...
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3

Summertime Madness

Modern puzzle adventures are usually relaxed affairs that give ample time to solve their brain teasers. Summertime Madness is the exception, intended to be played with a six-hour time limit. At any time, it’s possible to bring up the protagonist’s pocket watch to see how much time is...
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7

Gravity Chase

Almost by default, futuristic racers are lustrous things. For this, we can thank a combination of exhilarating speeds, curvaceous and desirable vehicles, rollercoaster-style courses, and speaker warbling soundtracks. It’s no surprise that numerous consoles launched with a futuristic racer – they’re ideal showpieces. Repixel8’s Gravity Chase ticks most...
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6

Labyrinth Legend

Labyrinth Legend is an early entry into the 2022 competition for World’s Most Generic Game Title, and it revels in following that genericness down to the gameplay. But that’s not necessarily a bad thing. It’s an isometric 2D pixel art action-RPG dungeon crawler, a sentence more complicated than the actual...
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7

Horatio Goes Snowboarding

Although inspired by a micro-computer game of yore – 1982’s often ridiculed Spectrum hit Horace Goes Skiing – this homage has a rather arcade-like feel to it. This isn’t necessarily due to its physics engine or polygon visuals, but its limited amount of content and features. With the...
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6