If this review was for a printed magazine, it would probably end up in the round-up section along with half a dozen others spread over a couple of pages. Not because Colour Cross is a bad game, but because there isnâ€™t much to say about it. It isnâ€™t the first Picross game to arrive on DS either – Nintendo released their own effort, known simply as Picross, back in May 2007, while the apparently pretty addictive Pic Pic came out early this year via 505 Games.
But I digress. Picross puzzles (also known as nonograms) were very big in Japan in the ’90s, and involve marking cells in a grid to form a picture.
Here, the puzzles are multi-layered with different colours, so effectively you have to fill in three grids to make a complete picture. The grids start off small and gradually get bigger, but symmetry always features heavily.
The presentation is passable, and as youâ€™d probably expect the graphics are functional at best. The scrolling backdrops are a bit annoying though, seeing as some of them are the same colour as the grid youâ€™re meant to be painting. At the start only a few picture categories are available, including candy, magic and baby, with more like medieval and horror being unlocked. Itâ€™s a mildly addictive package that’s more involving than Sudoku, but itâ€™s still not as addictive as Tetris. Or eating Haribo sweets.