What’s changed in a decade?

Ten years is a long time. But has much actually changed since Games Asylum was born into this world? Yes. And no. I’ve dredged the archives to illustrate. 1. Walls no barrier “Another technical marvel contained within is the RF module. With this you can play against up to three other players within a ten …

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Games of a Decade: The Wind Waker

As part of 10 Years of Games Asylum, the site’s fine writers are each choosing one game to represent the last decade. Jake is up first. The Legend of Zelda: The Wind Waker was responsible for an unreasonable amount of unrestrained emotion flowing from my brain, through my fingers and keyboard, and onto the web. …

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A month of self-indulgence

March 2011 sees Games Asylum turn ten years old. If you want to be precise, we launched on 26th March 2001. Surprised that we’ve been around for a decade? So are we. To celebrate ten glorious / anonymous / ignominious years (delete as appropriate), we have a month of hugely self-indulgent features planned. We’ll choose …

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