Prison Break: The Conspiracy

If you think life in regular prison is tough, what with the shankings, shivings and shaftings and all, then spare a thought for Secret Service member Agent Paxton. Not only does he have to contend with being a “small fish in a big pond” (as the game rightly puts it) but he also has to keep an eye on fellow inmate Schofield and foil his plans for a prison break.

The first half an hour does a good job of drawing you in – Paxton is briefed of his mission, transported to the prison in cuffs and then shown to his cell, being jeered at the whole way. You’re then shown to the yard, which acts as a hub, where you can beef up Paxton’s muscles by playing mini-games and also call into your boss via the pay phones.

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