The difference between console and mobile

Coincidentally, two articles elsewhere on this here internet today have invoked MS Paint in describing games – one a mobile game, the other console. So let’s see if we can’t learn something about the difference between console and mobile games. Christian Donlan described iOS beat ’em up Buddha Finger on Eurogamer at lunchtime thus: “The …

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Dimensions & Race Against Time

The App Store charts look quite familiar at the start of 2012, with Angry Birds, Fruit Ninja, Bejeweled and so on all taking the top spots in an effort to make all other mobile game developers feel a little hopeless. At least Catchphrase is high in the charts, which should please Roy Walker. Nintendo might …

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ChuChu Rocket, Jelly Defense & Traffic Panic

The last week has been a bit quiet for the various app stores, although Infinity Blade II, the sequel to the massively successful original, was a fairly noteworthy release. We haven’t bothered reviewing that though, as we’d probably just write “it’s almost exactly the same as the original, only better”. I suppose you could call …

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Between a space rock and a sharp place

This week is all about Skyrim really. A few of you might still be interested in some mobile gaming though. Perhaps to keep you occupied whilst on the bus to your local games store or sitting near the mail box. Adam has been admiring Bike Baron and mulling over Atari’s use of the Asteroid’s license, …

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Grand Prix Story

I should be making my own game right now, but I’m not, I’m playing Game Dev Story. Oh wait, that was the last Kairosoft game. Now history is repeating itself, but this time I’m engrossed playing Grand Prix Story, which as the name implies, is a racing version of Game Dev Story. Kind of. One …

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