2018: The bad, the ugly, and the broken

There was a time when we’d use Metacritic to compile our annual round-up of terrible games. As popular as these pieces were, in terms of page views at least, we’d always hit bumps along the way. Scores varying between formats were the least of our problems. In most instances, we hadn’t experienced the games in …

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Deep Ones – Review

The ZX Spectrum gained hundreds of weird and wonderful games during its lifetime. It was an era where developers would have a stab at turning just about anything into a video game. Low development costs also allowed creators to take risks, hoping to break into untapped markets or accidentally stumble on ‘the next big thing’. …

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