Out this week: Godzilla: Destroy All Monsters Melee Remastered, Zelda: Ocarina of Time, ZERO PARADES: Director’s Cut, more

Proving that publishers do occasionally listen to fans, this week gives us Godzilla: Destroy All Monsters Melee Remastered from Atari – a long-requested revival of their 2002 monster-mashing brawler. It adds online play, a new unlock system, greatly improved visuals and other quality-of-life features. Atari are back next week with Barbie Rewind, a retro collection …

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Gennady review

This precision platformer uses its monochromatic aesthetic to impeccable effect. It not only strengthens the ‘comic book come to life’ feel the developers strove for, complete with detailed and fluidly animated 2D characters, but the occasional splashes of red and green help to draw your attention to incoming danger, with even bottomless pits emitting a …

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Croc 2: Kingdom of the Gobbos review

Did you know that Croc 2 was once planned for the SEGA Dreamcast? It was announced not long after the system’s launch but never materialised. Word has it that the PC version from 2000 would have formed the basis of the port, only with superior visuals. According to various SEGA fan sites, work never even …

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Joe & Mac Retro Collection review

Retro gamers across Europe seem to have an affinity for certain classic Japanese-developed games. Here in the UK, Taito’s Bubble Bobble, The New Zealand Story, and Rainbow Islands are cherished thanks to their excellent home conversions for systems such as the C64, ZX Spectrum, and Master System. ’90s Dragon Ball Z games released in and …

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Fallen City Brawl review

As any responsible adult will tell you, first impressions count. I finished this side-scrolling brawler on my first attempt in around 45 minutes and found it scrappy and overly chaotic, with the screen constantly panning and shaking and often littered with explosions that obscure the action – partly because one playable character carries petrol bombs …

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Village in the Shade review

The classic video game trope of a protagonist suffering from amnesia features in this peculiar yet inviting hybrid of farming sim and horror adventure. It’s used to much better effect than in most indie horror games, serving not only as one of many threads to unravel but also as a source of intrigue from the …

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Toy Story Retro Round-Up review

When it came to Disney’s tie-in games, the priority was always to release them on formats children could access, rather than on the most powerful hardware. That’s why this retro collection begins in 1995 with a couple of late releases for the Mega Drive and SNES and ends with a late-2001 PS1 game. In both …

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Moto X review

Despite development budgets and team sizes being far smaller in the ‘90s, it seems that the 16-bit market was more cutthroat than we realised at the time. This is evidenced by the vast number of games for the Mega Drive and SNES that were completed but never released, presumably due to the cost of producing …

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