â€œNow that Riptideâ€™s release date is fast approaching we need to sort out our boxart.â€
â€œOh, Iâ€™ve got a painting I did at Sixth Form College back in the â€˜80s that we can use. I was really into Rambo at the time.â€
â€œYeah, thatâ€™ll do.”
And thatâ€™s the story behind Dead Island Riptideâ€™s awful, awful boxart. Well, probably. Can you believe that people are enraged about Bioshock Infiniteâ€™s artwork, but are yet willing to let this monstrosity slide?
At least early previews suggest itâ€™s going to be a whole lot better than the original Dead Island, although that shouldnâ€™t be a tough job seeing that it was a bit of a mess.
I don’t think anyone’s really expecting much of Dead Island, though- people want to tell themselves that they’re somehow ‘better’ than the masses for playing BioShock over, say, CoD- so creating boxart for said masses is going to rub some people up the wrong way.
Whereas you take this game, which is a sequel to a game that was seen as a little disappointing (at least, after *that* trailer) and attracted a certain amount of controversy, I don’t think anyone really cares about the box.
Which undead celebrity do you think this zombie resembles?
We reckon Nicolas Cage. Or maybe John Travolta.
There’s the price to take into account too. Apparently it’s going to be a budget game in the US ($29.99?) but Play.com has it listed for Â£34.99.
Okay Matt – other than the fact that you don’t like it, please enlighten us as to what the issues are with this image. I don’t care one way or the other (it’s the game, not the boxart, that matters) but since you’re going out of your way to bash it, simply implying that it’s lazy and awful doesn’t cut it.
Yeh Matt, other than the fact the box art is pretty rubbish, what’s wrong with it, eh, eh?! :)
Lazy and awful. You’ve kind of answered your own question, there.
Are we buying games for the boxart or for the game? Rubbish rant.
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