If video games were an Olympic sport – and let’s be clear, they aren’t – then button bashing would have to be the blue ribbon event. After all, it’s well established as the equivalent of sprinting 100m.
Sadly, the noble sport of button bashing is dying. Nintendo dealt the first serious blow with Wii Sports, and its fancy actually moving your hand controls. Microsoft didn’t help matters with Kinect. Sony’s efforts – EyeToy and Move – inflicted less permanent damage, so good on them for that.
But playing the aptly named London 2012 – Official Mobile Game recently reminded me how fine a pursuit button bashing is. And that’s using a touchscreen – which, given its obvious lack of buttons, isn’t ideally suited to the activity.
It brought back many happy memories of button-bashing on the Master System II – much better suited, with its chunky controller and big spongy buttons – and games like Olympic Gold and World Games. Smashing stuff.
It also reminded me of the experimentation which went into establishing the best button bashing technique. Here’s what I learned as a child. (A Wii remote is the closest thing to a Master System II controller to hand. Sorry.)
But I repeat: not an Olympic sport
Olympic video gaming is quite rightly unlikely – but you never know.
Olympic motorsport is an equally incongruous idea, but that was an ‘unofficial’ Olympic sport in 1900, when the internal combustion engine was not long established.
Competitive gaming is still young, and already there have been ridiculous attempts at gaining some form of Olympic recognition. Please. God. No.
But on the plus side, I reckon Team GB would stand a damned good chance in button bashing.
This is why the Olympics game on the iPhone is rubbish – can’t smash buttons on a virtual screen (well, technically I suppose you could, very briefly…).