Plenty care for a spot of Modern Warfare

Call of Duty: Modern Warfare 3 has been hyped in such as way that anybody would think it’s the second coming of Jesus. So big is the game that three developers have pooled their resources together, resulting in other projects being put on hold.

Review scores so far include 9.5 from Destructoid, 9 from EDGE, 9.0 from IGN and an 8 from Eurogamer. Sounds like it shows up Battlefield 3’s single player mode for the farce that it is, but the multi-player hasn’t changed a great deal.

If you missed the news last week, it has already been reported that there’s a controversial level to rival Modern Warfare 2’s ‘No Russian’ mission. This time round we see a truck full of explosives blow up in London, killing a little girl. Sledgehammer have already said that it’s not there to cause controversy – it’s to show that in war even innocent people suffer.

There are few deals about – Best Buy are offering it for £29.99 for today only, Sainsbury’s will let you have it for £28.99 when you spend £30 in-store while Tesco are doing it for £25 when you buy either a £16.99 MSP card or a £25 PSN card. If you’re going to GAME you can get it for half-price when trading certain new releases including Gears of War 3, Dead Island, FIFA 12 and Resistance 3. Or X-Men Destiny, oddly.

Skip forward to this coming Friday and there’s another game out that many stores are opening at midnight for – Elder Scrolls V: Skyrim, the sequel to Oblivion. If you’re amongst the first 250 people queuing for Skyrim at either GAME in London (Oxford Street) or Gamestation in Birmingham (New Street) you’ll get yourself a goody bag. The best cosplay outfit will also get a free upgrade to the collector’s edition, an Xbox 360 and some other swag.

Oblivion was so big that you could spend 100 hours playing it and still not see everything, and with a longer development time behind it you can bet that this is bigger still. But while Oblivion was daunting for some, this time Skyrim is being given a more casual feel. Bethesda has even said that’s more like Fallout 3 than Oblivion. Bethesda have also said that there may be a few glitches, and to expect a patch on launch day. In other words: they’re shipping it in an unfinished state. Tut tut.

This week also sees a slew of new 3DS games. They’re a mixed bunch but still more than welcome – we’re sick of going into a game shop and seeing the likes of Asphalt GT, Rabbids and that dinosaur thing making up most of the 3DS section. Cave Story 3D and Shinobi should be worth a look, Cars 2 and Michael Jackson: The Experience 3D might be alright, while we wouldn’t be surprised if the press aren’t given copies of Puzzler Mind Gym 3D, Zoo Resort 3D and the budget-priced Puppies World 3D to review.

On the DS meanwhile there’s Moshi Monsters: Moshlings Zoo, Monster High: Ghoul Spirit (also on Wii), SpongeBob’s Surf and Skate Roadtrip (also on 360), Top Model Academy and Youda Legend 2: Golden Bird.

A few ‘non-games’ (for want of a better word) are out too – Jillian Michael’s Fitness Experience, My Self Defence Coach and Your Shape Fitness Evolved 2012 on Xbox 360 and the trippy looking meditation tool Deepak Chopra’s Leela on Xbox 360 and Wii. There’s a demo of that last one on Xbox Live. Why it’s a full price release we’ll never know.

Lastly, there’s Jungle Kartz on Wii. We were a little curious about this one – it’s by Brain In a Jar, who were once working on a reasonably impressive looking Ferrari game. The video they’ve uploaded on YouTube has calmed our curiousness – it looks mediocre at best. It could still be better than next week’s DreamWorks Super Star Kartz though.

Next week: Assassin’s Creed: Revelations (PS3, 360), Halo Anniversary (360), Mario & Sonic at the London 2012 Olympic Games (Wii), Saints Row: The Third (PS3, 360, PC), Super Mario 3D Land (3DS), The Legend of Zelda: Skyward Sword (Wii), Need for Speed: The Run (360, PS3, Wii, 3DS, PC), Cabela’s Camp Adventure (PS3, 360, Wii), Cabela’s Survival: Shadows of Katmai (PS3, 360, Wii), Carnival Island (PS3), DreamWorks Super Star Kartz (PS3, 360, Wii, DS, 3DS), Dynasty Warriors 7: Xtreme Legends (360), Family Trainer: Magical Carnival (Wii), Lalaloopsy (DS), LEGO Harry Potter: Years 5-7 (PS3, 360, Wii, DS, 3DS, PSP, PC), Marvel Super Hero Squad Comic Combat (PS3, 360, Wii), Medieval Moves (PS3), uDraw Instant Artist (PS3, 360, Wii) and Ultimate Marvel vs Capcom 3 (PS3, 360).

Matt Gander

Matt is Games Asylum's most prolific writer, having produced a non-stop stream of articles since 2001. A retro collector and bargain hunter, his knowledge has been found in the pages of tree-based publication Retro Gamer.

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  • 1. “they’re shipping it in an unfinished state. Tut tut.”
    They always do that, both oblivion and fallout 3 where riddled with bugs.
    2. “But while Oblivion was daunting for some, this time Skyrim is being given a more casual feel.”
    Aside from the combining of leg and chest armor slots, I see no “casualization”, If anything it seems closer to Morrowind was then oblivion, “With Skyrim, we’re trying to bring some of that back and walk the line between Morrowind and Oblivion. Where it’s at first familiar looking, but has its own unique culture and spin on it,” – Todd Howard
    Bethesda has even said that’s more like Fallout 3 than Oblivion.
    see previous quote.


  • 1) This isn’t really a claim, is it? It’s a fact. You even said yourself that their previous games have shipped with bugs. Just because they’ve done it before, it doesn’t mean that it’s right.

    2) Here are our sources:

    CVG – Skyrim will be more like Fallout 3 than Oblivion:

    g4tv – More like Fallout 3 than Oblivion:

    PlayStation Life – Skyrim is a lot more like Fallout 3 than Oblivion:

    I could go on. Or you could just do a Google search.

  • Matt just told your sorry asses, about time a person who does the work actually speaks up and shows proof. Matt you are my Hero!

  • All of the articles you cited simply referenced the change in the level scaling system from the one used in Oblivion (that everyone hated) to one similar to the one in Fallout 3. Nothing was mentioned about making the game more casual.

    I could go on and explain the differneces. Or you could just do a Google search.

  • Being subjective, you could say that making the game more like Fallout 3, is making the game more approachable and “casual”.

  • So skyrim has bugs. So what? You’d expect bugs in a game 300+ hours long, especially when massive devs like EA, Blizzard and Bioware allow their games, all ranging from 15-60 hours of gameplay, to ship with bugs. It’s ludicrous to think that any single game will be bug free upon release.

    And as a further note, Oblivion nor Fallout were ‘riddled’ with bugs. On my most recent playthrough of Oblivion, I’ve gotten through 40 hours without encountering a single bug. Fallout I’ve played about 5 hours of, but didn’t encounter any bugs.

    To name a couple of games which have been buggy on release, DA2, ME2, TF2 is still a bit buggy, most top-down strategies, including Civ 4, and let’s not forget GTA.

    So, to your ‘tut tut’, look at some other games without those rose-tinted glasses and stop being so critical on one game.

  • The notion that publishers think they can release an unfinished product and then fix it at a later date is not a good one.

    It’s like buying a book with missing pages, with the promise that the writer will send you the missing ones when he has finished writing them.

    New Vegas had glitches that weren’t just quirks like clipping problems, but glitches where save games wouldn’t load. They ruin people’s enjoyment of a game and can cause frustration.

  • Let me clarify my point: ALL major developers release patches. The games they don’t release patches for, are still bugged. These games are in no way ‘unfinished’, and can still be a highly polished, and highly enjoyable game.

    The developers would have two options. The first would be to release it, allow the public to play, and fix any and all bugs found. This would be easiest, and would allow the public to play the game, finding then avoiding bugs. Most of the funny situations in games arise from bugs (see Ladder Goat, in Call of Juarez), so would provide some entertainment. The other would be to open it to closed beta testing, which may result in story and gameplay leaks which Bethesda won’t want.

    I agree with you that bugs can be annoying, as I’ve gotten cars stuck in buildings in GTA before, but singling out a game for having bugs upon release is ridiculous. You may as well add the line “This game will probably be buggy upon release” to every single game review.

  • Skyrim was “singled out” because this is a new release round up, and we wanted our readers to know that if they buy it then to expect glitches.

    All the big news sites reported that it’ll have a patch at launch to fix bugs. This is why it was reported above.

    And yes, all big games have glitches but very few make the news before being released as their publisher don’t really make the announcement that they’re shipping a game that needs patching as soon as it launches.

  • “a game that needs patching as soon as it launches”

    Deus Ex was glitchy from the moment it launched. I had to wait three or four weeks before it stopped stuttering and stopped having large drops in FPS. This was despite me having an AMD GPU and it being optimized for AMD cards.

    Skyrim *won’t* have that many glitches when you play it as the patch fixes them. So, *don’t* expect glitches as the patch will have fixed them. Effectively, you’re lambasting a company which has announced it has made mistakes in the making of the game and has worked to fix them in time for release, when other games companies have shipped an “unfinished” game and patching bugs a few months after the game ships.

    I’m assuming that all your regular readers will have been gamers for a few years, and so will know that all games launch with at least a few bugs. Even if they are fans of just COD, Black Ops was buggy, and MW 1 & 2 had their fair share of bugs. Your conclusion of Bethesda launching an ‘unfinished game’ was both wrong and irrelevant.

    In other words, Bethesda has done nothing wrong, and the criticism of a first-day patch (likely to download automatically even before Skyrim becomes playable) is extremely harsh.

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