Monthly Archives: April 2010

Bionic Commando

Swedish developers GRIN only made a few games before filing for bankruptcy. Tom Clancy’s Ghost Recon: Advanced Warfighter and its sequel were easily their finest moments. Dismal movie tie-ins Wanted: Weapons of Fate and Terminator Salvation were their worst. Bionic Commando sits in between. When it’s good, it’s really good. When it’s bad, it’s like playing one of the shoddiest games ever.

Dreadlocked and fowled mouthed hero Nathan Spencer is equipped with a bionic arm that can be used to swing through the levels, and then later in the game grab hold of enemies and fling them though the air. Throwing cars at foes is oddly satisfying too, especially cars that are on fire.

The first few levels aren’t anything spectacular including a ruined office block and a derelict city but the later levels, such as a public garden with giant greenhouses, are a lot more alluring. I think if GRIN had changed the level order it would have made a greater first impression on people. The flora and fauna is really quite beautiful in places.

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Not marvellous

If you’re a parent, a child or a man-child who likes to occasionally look through the toy section of the Argos catalogue then you might be familiar with Mega Bloxs – a cheaper, less angular, version of Lego bricks. If this is...
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Tri hard

This Week’s Games Not only has Capcom’s beast baiting epic Monster Hunter Tri scooped high scores across the board but there’s plenty of adverts for it on TV too. Hopefully this will be enough to get it into the top 10, or...
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Peace Walker perfection

Konami’s Metal Gear Solid: Peace Walker for PSP has nabbed a perfect 40/40 score from Famitsu. People usually sit up and pay attention when this happens – Famitsu is the most influential game publication in Japan, so whatever they rate highly sells...
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