If youâ€™re thinking that releasing Wolfenstein 3D on Xbox Live Arcade after both Doom and Duke Nukeâ€™em 3D is a backwards way of doing things then youâ€™d be right. Activision havenâ€™t even bothered to tidy up the visuals, which is a bit of a cheek seeing that both the 3DO and Atari Jaguar versions had redrawn sprites. But this isnâ€™t a complete waste of 400 Microsoft points, and for three good reasons.
1) Making progress through the castle unlocks new weapons and credits to use in the new Wolfenstein game thatâ€™s due out at the end of the year. Just keep hold of the save file until itâ€™s released.
2) Thereâ€™s a degree of nostalgia to be had. This is as primitive as first person shooters get – everything takes place on one level (so no stairs, basements, etc) but ID still managed some decent level design. The sound effects were advanced for their time too – the Nazi guards shout out in German and the weapons sound rather meaty.
3) The achievements are pretty easy to unlock. In fact, you can get a not-to-be-sniffed at 70G by finishing the first level. Thatâ€™s providing you do it on the hardest difficulty, killing every enemy, finding a secret room and collecting all the treasure along the way.
Of course, there are much better ways of blowing 400 Microsoft Points. Worms and Zuma come to mind. I guess it depends if you have fond memories of playing this in way back in 1992 or not. I think I was probably too busy playing Sonic 2 on the Master System.