Rare cloning Wii?

An unnamed developer has been talking to MTV about Microsoft’s plans for a Wii-style motion sensitive remote for the Xbox 360, claiming that Rare have been working on such a device since last August. That’ll explain why Viva Pinata: Party Animals was palmed off to Krome Studios.

According to their source it looks a lot like the Wii Remote only with four face buttons and an analogue stick. So no cloned nunchuk attachment. It’s also said to come with a microphone built-in.

There are also plans for the controller to interact with the largely ignored Xbox Live Vision Camera, and Rare have apparently been working on a Mii-like character creation utility so players can make their own avatars. Presumably you’ll be able to put them on your GamerCard and such.

The source again: “[Microsoft] marketing just want it so they can match the Wii point for point. The biggest parts of their marketing materials outline how easy it would be for third parties to port their Wii games to the 360.”

Red Steel on 360? No thanks. But from the sound of things we could be playing Banjo Kazooie on 360 with a waggle remote by the end of the year. It was only last week that Rare were saying to Eurogamer that “you’ll be pleasantly suprised with what we’ve cooked up.”

Matt Gander

Matt is Games Asylum's most prolific writer, having produced a non-stop stream of articles since 2001. A retro collector and bargain hunter, his knowledge has been found in the pages of tree-based publication Retro Gamer.

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6 Comments

  • Mii characters and motion control? They’re not shy about their blatant copying then I take it?

  • What’s wrong with re-interpreting a good idea? The Wii controls are fun – possibly could be better, but they get people on their feet and participating – sitting down with a mouse etc. is fine on a PC but when you’ve spent all day doing that for work, something different is attractive. Quite noticeable that since the Wii hit the shelves no-one has been going on about the Eye Toy though ….?

  • I’m not against Microsoft or Sony doing it as well, though I’m just saying it seems as if Microsoft are being very blatant about their copying, and really they’re not re-interpreting it much, it seems as if they’re almost just cloning the original idea.

    Unlike Sony, who did actually re-interpret the motion control and Mii concept, with mixed results. For the most part the Sixaxis has been a bag of shite (though actually it seems to work perfectly for Wipeout HD, which looks really cool with the Sixaxis motion control to control movement and pitch), but Sony’s attempt at Mii, Home, looks very promising, and a hundred times more feature packed than the Mii Channel.

    Their basic brief was probably “Nintendo have that, we need it too!”, but at least in the process of making Home they’ve brought a lot of new ideas along too. Well, admittedly half the ideas are stolen from PC MMOs, but new by console standards…

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