Sega Rally

You can’t argue with £18. Not only because it’s a quantity of money, and therefore lacks the ability to formulate – let alone defend – an opinion of any worth. I am funny. But £18 for the Xbox 360 version of Sega Rally wasn’t to be ignored, so it was mine in the winter sale. I don’t know what else to call it – it’s not the January sale, and not even necessarily post-Christmas any more. But I digress. I done buyed it!

Sega RallyIt had been a long time since I’d played a Sega Rally game – my last encounter might even have been on the Saturn, as I have a feeling I managed to skip the Dreamcast version. So long that I was surprised that you race other cars around a track. That’s what too much Colin McRae Rally will do to you.

But it wasn’t long before I was power sliding around the place. I remember being pretty awful at the Saturn version, so either this is easier, or I’m better. I’m not better. Though I did buy my Saturn quite late and with quite a few games, so there’s every chance that I just didn’t play it enough to get any good at it. I sold my Saturn for even less though, which turned out to be a stupid decision. I’m sure I only got about thirty quid for it with a load of games. And all to buy a PlayStation. I had Steep Slope Sliders for God’s sake! I loved that.

The ‘thing’ about the game is the mentally deforming terrain. Ruts on the scale of small mountain ranges form on loose surface tracks within a lap, and though ridiculous, it’s good fun trying to keep your car under control. It’s a bit like Wave Race. Asphalt tracks, meanwhile, gain tyre marks like tar spills, which noticeably improve grip around corners. It’s all jolly good fun.


Jake has been here since the beginning, with hundreds of reviews and countless other guff to his name. These days, not so consistent.

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