Water mess

Blade Interactive – best known for various snooker sims – are turning their hands to something new: a survival cum adventure game, set on a luxury ten storey sinking ship being attacked by terrorists. Don’t worry about their ball-based heritage: they’ve been sneakily recruiting staff who have worked on the likes of Splinter Cell and Fable.

Hydrophobia screenHydrophobia – down for release on PlayStation 3 and Xbox 360 – has a few twists, the most mention-worthy being gallons upon gallons of H20. It’s not just there to make the game look flashy: it’s an actual 3D liquid that behaves just like real wet stuff. It doesn’t appear from nowhere: it comes from a source, has a current and will flood rooms to create hazards and send objects flying. It can even conduct electricity.

One puzzle demoed to the press involved taping semtex to a rubber duck then sending it downstream. Another saw lead-character Kate flush out a room full of foes by remotely opening a locked door. Blade have apparently been working on their “HydroEngine technology” for years. Have a look at the video on their website.

Hydrophobia screenThe other twist is that Kate has a phobia of water, which will kick in unexpectedly. She’ll become harder to control (which doesn’t sound like a good idea, does it?), the screen will become distorted (and again) and the view will occasionally change to first person to give a view of what’s going on (sounds interesting). Sounds like the sanity effects in Eternal Darkness, which were actually patented (US patent number 6,935,954) by Nintendo.

Matt Gander

Matt is Games Asylum's most prolific writer, having produced a non-stop stream of articles since 2001. A retro collector and bargain hunter, his knowledge has been found in the pages of tree-based publication Retro Gamer.

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