Tagged "Watch_Dogs"

Jun 03
By Matt Gander In Reviews No Comments

Ubisoft’s unveiling of Watch_Dogs brightened an otherwise dull E3. Their futuristic rendition of Chicago impressed many while the protagonist’s ability to hack into just about anything with a computer chip promised true innovation. There was also an intriguing air of mystery surrounding it – this is something that seemingly came out of nowhere, from a publisher whose future plans were once frequently leaked online.

That was two years ago. Since then Ubisoft have released new trailers on what would appear to be a monthly basis, detailing every single aspect, from the alternate reality mini-games to the contents of the season pass. With missions often focused on exposing corporate secrets, it’s kind of ironic that by the time Watch_Dogs’ release date neared Ubisoft had revealed pretty much everything it had to offer. Unveiling the Spider-Tank mini-game strikes us as an odd decision in particular. Discovering first-hand that it’s possible to stomp around the city in a metal monstrosity would have been a brilliant surprise, had Ubisoft chosen not to let that proverbial cat out of the bag way before the game’s release. This overexposure uncomfortably ties into the fact that from start to finish Watch_Dogs delivers few surprises. In a way, we’re jealous of those who chose to ignore Ubisoft’s relentless marketing.


Aiden Pearce’s story is one of revenge, and as he attempts to discover who killed his daughter and put the rest of his family in danger he soon finds himself caught in Chicago’s criminal underworld. Due to having a ‘ctOS’ networking system installed, the bustling city has recently become the most technologically advanced in the world. Cameras are on every street corner, intended to keep the population safe by tracking their every movement. Aiden Pearce and his fellow hackers are keen to exploit this system for personal gain, using nothing more than a standard mobile phone to access information and control electrical devices as they see fit.

Aiden is perhaps the most prolific hacker of all, known by the media as ‘the vigilante’. Even though his moral compass points to neutral when first stepping into his shoes, it’s hard to see him as anything other than an antagonist. As the story unfolds, even Aiden himself starts to become aware of this.

Read More

Jun 02
By Matt Gander In UK Charts 2 Comments

Ubisoft’s Watch_Dogs is the UK’s new number one, smashing the record for the fastest selling new IP in the process. The previous record holder was 2011’s L.A Noire, if you’re curious.

It has had the 17th best launch week in the UK, putting it alongside the likes of GTA, Call of Duty and FIFA. Although seventeen may not sound too impressive that’s a personal best for Ubisoft, toppling Assassin’s Creed III as their biggest ever launch.

Watch_Dogs has also contributed to a PS4 console sales spike of 94%, 53% of which were the Watch_Dogs bundle.

That’s nothing compared to sales boost Mario Kart 8 has given the Wii U though. Console sales were up a hellish 666%, with 82% being the Mario Kart 8 bundle. The colourful kart racer makes #2 in the chart.

Wolfenstein: The New Order falls to #3, FIFA 14 drops to #4 while Minecraft: PlayStation 3 Edition now sits at #5.

After Watch_Dogs and Mario Kart 8, the PS Vita version of Borderlands 2 is the next highest new entry, making a respectable enough #18.

Also of note is The Amazing Spider-Man 2 leaving the top ten this week, going from #8 to #17.

May 28
By Matt Gander In This Week's Games 4 Comments

We can’t muster up enough enthusiasm to check, but we’re pretty sure that May isn’t usually as busy as this for new releases. Two of the biggest games of the year, plus revivals of both Worms and Lemmings? In the words of Harry Hill, “What are the chances, eh?”


Releasing on no less than five formats, we don’t doubt for a single second that Watch_Dogs will come out on top in next week’s UK chart. That’s a no brainer, really. However, we’re very confident that Mario Kart 8 will make #2. LEGO The Hobbit aside, there hasn’t been a major Wii U retail release since Donkey Kong Country: Tropical Freeze. We could also see a few older Wii U games re-emerge in the top 40, following the predicted console sales spike. Mario Kart sells systems.

Reviews of Watch_Dogs went live on Tuesday and were mostly good – a mixture of 7s, 8s and 9s. General consensus has it that it’s not quite as ground breaking as Ubisoft has made out, but it’s still a very good game and also one that’s packed to the rafters with content.


As for Mario Kart 8, reviews would have us believe that it’s pretty much essential, even if you own a Wii U or not. The Metacritic presently stands tall at 88% from 61 critics. The only other retail release from this year to better it on Metacritic is Dark Souls II, in fact.

Shop around and you’ll find retailers offering a few decent deals. ShopTo are giving away a free T-shirt, while GAME are bundling it with a free Wii wheel.

There’s also the limited edition to consider, which comes with a blue shell statue. Nintendo themselves have put a bundle together too – £49.99 gets you the game, a keyring and a T-shirt.

Over on PS Vita, Borderlands 2 is making a belated appearance. Despite initial promise, the conversion has apparently ended up being botched, resulting in glitches galore. IGN’s review paints a very grim picture. Oh dear.


That aforementioned Worms game? Believe it or not, it’s actually a retail release. Worms Battlegrounds sees the spineless wigglers blasting one another to bits on PlayStation 4 and Xbox One, and at a budget price to boot. Expect to pay around £25-£30. Reviews so far include an 8/10 from TheSixthAxis and a 6/10 from Push Square.

Read more

May 27
By Matt Gander In Blog 2 Comments

We admit to being incredibly sceptical about Watch_Dogs prior to reviews going live earlier today. Sure, the E3 reveal dazzled us just like it did everyone else, but since then there have been all kinds of murmurs that development wasn’t moving along as swiftly as planned.

That six month delay, which came just weeks before the original release date, appears to have paid off – reviews have for most part been positive. The Metacritic currently stands at 82% on PlayStation 4 – based on 40 reviews – while the Xbox One version sits at 77%, based on just five reviews.

Scores so far range from Giant Bomb’s 3/5 – due to a poor story and a few rough edges – to US Gamer’s 5/5, handed out by good old Jaz Rignall.

Now that the cat (dog?) is out of the bag, let’s take a look at what’s being said:

5/5 – US Gamer: “Watch_Dogs combines an astonishingly detailed world, a gripping storyline, creative game mechanics, a myriad of missions and activities, and improvisational tactical sandbox gameplay to create a truly next-generation open world game”

4.5/5 – The Escapist: “Polished to a mirror sheen, and bursting with content, Watch Dogs is a great looking game with a thriving open world and an empowering premise. It suffers from being an amalgamation of every other major Ubisoft game, to the point where it doesn’t feel as fresh as it deserves to, but it’s still a varied, rich, thoroughly dense experience”

90% – Gaming Trend: “It delivers combat, stealth, story, and an incredible amount of side content to bring the whole world to life. I’m amazed at what the team at Ubisoft has delivered here, and I’m glad that they treated the hacker world with more respect and attention to detail than any other game or movie to date”

9/10 – God is a Geek: “After a generation that brought us seven years of countless linear and identikit shooters, Watch Dogs is the open world adrenaline shot that fatigued gamers needed. While the story could have been better and Ubisoft have made a few questionable design choices, it’s rare to see a big budget game that offers players freedom in almost every aspect of its design – and, more importantly, one that is this much fun while doing so”

8.5 – GameInformer: “Ubisoft has another deserved hit on its hands, and I look forward to seeing where the new series goes next”

8.4 – IGN: “Watch Dogs is an excellent open-world action game with some unique hacking-magic that makes it a memorable game”

8/10 – Destructoid: “Despite the fact that Watch Dogs hasn’t made any meaningful impact on the genre, I found myself having a ton of fun with it. Between the deep levels of customization and the sheer breadth of content, there’s no shortage of things to do”

4/5 – Digital Spy: “Despite its pacing issues, Watch Dogs manages to tell a worthwhile story that’s backed up by some novel new ideas in both single and multiplayer”

4/5 – GamesRadar: “The story is unlikely to keep you logged in, and the missions will often feel annoyingly familiar, but if you connect with and really explore this high-tech world, there are plenty of virtual–and emotional–rewards to harvest”

4/5 – Joystiq: “[These] online invasions are arguably the smartest realization of what Watch Dogs is about: the fear of being violated, and the principle of identity protection. Even when it skews toward bigger actions and questionable bouts of busywork, though, Watch Dogs is a more fluid and modern power fantasy than we’re used to”

Read more

© 2001-2017 Games Asylum