Tagged "Vanquish"

Jan 20
By Matt Gander In Features No Comments

As much as we’d like to see the esteemed likes of The Witcher III, Overwatch and Battlefield 1 on Nintendo Switch, it’ll never happen. The system simply lacks the horsepower, and the fact that Nintendo has opted for cartridges probably doesn’t help the current software situation either.

It appears the system has more in common with last-gen tech, with FIFA on Switch allegedly running on the Xbox 360 version’s engine. We have a feeling that NBA 2K is based on the last-gen iterations too. That’s not to say we aren’t going to see any current-gen stuff, though – I Am Setsuna and Steep are on their way. Developers must either put the extra effort in – hence why Steep isn’t out until later in the year – or choose games that aren’t too graphically demanding.

So here are five games that could feasibly be released on Nintendo’s shiny new system, all of which we’d be very pleased to see. Day one purchases all around.

Rocket League


A quick kickabout on FIFA, a couple of rounds of Splatoon, some 1-2-Switch shenanigans to liven up a dull party – these are the kind of experiences the Switch is intended for, thanks to its portable nature and focus on multiplayer.

In an ideal world, Nintendo would be chasing Psyonix for a Switch version of Rocket League. Perusing software isn’t exactly the Kyoto giant’s strength, however, so we can only hope that Rocket League makes the jump somewhen – it’s a perfect fit for the system, offering short bursts of instantly gratifying entertainment. It holds huge appeal too; a sports game that anybody can pick up and play.

The vehicles may have to be made slightly less curvaceous to bring the polygon count down, but we’re still confident the Switch could handle a competent conversion.

With Nintendo planning to charge for the Switch’s online service, it’ll need a strong line-up of online games to justify the cost. Splatoon and MK8 are fine and dandy, but the chance to play online Rocket League while on lunch break could help make Nintendo’s online fees easier to swallow.

Rise of the Tomb Raider


No, we haven’t overestimated the Switch’s power – lest you forget, Lara’s latest graced the ageing Xbox 360 alongside Xbox One. While the last-gen version didn’t receive a great deal of press coverage – there are no critic reviews on Metacritic whatsoever – it was apparently an excellent conversion, with a sturdy frame rate and impressive visuals.

Once Breath of the Wild is done and dusted, core gamers are likely to be hankering for another adventure, and so we’re sure Rise of the Tomb Raider would go down a treat on Switch. It’s not like Lara is a stranger to Nintendo formats either – Crystal Dynamics’ Tomb Raider: Legend graced the GameCube while Tomb Raider: Underworld made it to the Wii.

Square-Enix is one of the few publishers to announce more than one title for the Switch, which makes this conversion likelier than some of the others on this list. Perhaps even the most likely.

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Jun 21
By Matt Gander In Most Played No Comments

A ménage à trois of titles have graced Games Asylum’s Xbox 360 this month: Vanquish, Fable III and Splatterhouse. Variety is the spice of life and all that.

There isn’t much I can say about Vanquish that hasn’t been said before. It looks incredible – like how you’d expect a next-next-gen game to look – and it has clearly had a lot of attention put into it. It is rather linear and on the short side, but still worth a play as it offers a different pace and flavour to the majority of third person shooters out there. Nice touches are plentiful including the ability to light up a cigarette and flick it in the air to cause a distraction. It’s doesn’t take itself too seriously either – there’s a comedy moment in which the lead character catches the enemy robots having some ‘down time’ by having a boogie.

Fable III is a curious one. The more I think about it, the more obvious it becomes that this is Mircosoft’s answer to Zelda – a game that’s advertised as an RPG but in reality it’s just a very assessable adventure game in RPG clothing. This one is the most casual yet – during combat you don’t even have to worry about pointing the gun in the right direction. The riddles that the demon doors give you are a lot easier than before and the menus have been simplified – instead of a 2D inventory for your clothing you now have a walk-in wardrobe, for instance.

Whereas the first part of game is merely ‘good’, it’s the last half of the game that really excels as you’re forced to make decisions that’ll determine the outcome of your adventure. These aren’t easy decisions to make either – you need to make an army to save Albion for when the bad guys come knocking, but to do this you have to put taxes up, which will prompt people to call you nasty names as you walk around town. Of course, the upside is that more people will be saved during the apocalypse. It’s a game that forces you to take the rough with the smooth, unlike the first two where it was just a case of being simply good or evil.

And then we have Splatterhouse. First impressions were something like this: “Wow, I can’t play a game this shamelessly tacky.” But then something strange happened – I laughed. Not at the fact you can pull enemies’ arms off and beat them to death with their own limbs, but rather the fact that the one-liners are genuinely amusing.

The star of the game is not hapless hero Rick – who has been bestowed extra power to save his girlfriend – but the demonic mask providing the brawn. “I bid you good day, sir,” he yells in a posh English accent as you rip an enemy’s head clean off their shoulders. “Did you hear that fella? Jenny is in trouble!” he quips in a Lassie/Scooby Doo/Skippy-like fashion when in fact the situation at hand is horrifically grim.

The game itself? You can tell it had a troubled development – it’s good but never consistently so. 2D scrolling sections that mimic the arcade original offer a nice change of tack, featuring remixed music from the 16-bit iterations. Speaking of which, all three of the arcade originals can be unlocked through play. If you managed to get enjoyment out of Ninja Gaiden II despite the abundance of glitches, you’ll find solace here.

Oct 21
By Matt Gander In This Week's Games No Comments

This Week’s Games

Videogame publishers of the world must be able to smell that money sitting in your bank account. That’s the only reason I can think as to why there’s at least five new games out this week which are worth considering. That’s nothing compared to next week’s onslaught of new titles, though.

Fallout: New Vegas may not be the best looking game of the year, but reviews are just as good as its predecessor. Fable III is out next week too, so we’re really being spoilt for action-RPGs at the moment. EA Sports MMA looks like it could give UFC: Undisputed a run for its money, Professor Layton and the Lost Future is more of the same and therefore good while DJ Hero 2 has been getting 9/10s across the board.

None of them take your fancy? Well, there’s always Vanquish – Sega’s brilliant looking sci-fi Gears of War clone. Game Informer published the first review earlier this week, claiming that it’s only 4 hours long and giving it a 7 but since then Eurogamer has stepped in its defense and given it a 9. Harvest Moon: Hero of Leaf Valley should please PSP farming fans and for the casual gamers there’s Monopoly Streets and Family Trainer: Treasure Adventure on Wii.

Next week: Fable III, Star Wars: The Force Unleashed II, WWE Smackdown vs RAW 2011, Lord Of The Rings: Aragorn’s Quest, Saw II: Flesh & Blood, Super Scribblenauts, Shaun White Skateboarding, Hasbro Family Game Night 3, The Sims 3, Rock Band 3, Deadly Premonition, Ivy the Kiwi, Tony Hawk Shred, Ben 10 Ultimate Alien: Cosmic Destruction, The X Factor, Bakugan Battle Brawlers: Defenders of the Core, Rapala Pro Bass Fishing and CSI Fatal Conspiracy. Phew!

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