Tagged "Tom Clancy’s The Division 2"

Mar 18
By Matt Gander In UK Charts No Comments

As the weeks go by the UK chart – which only includes physical sales – becomes more irrelevant.

Case point: Tom Clancy’s The Division 2‘s physical sales were just 20% of the 2016 original, but without digital sales data, it’s impossible to gauge how successful its launch actually was.

Nowadays physical sales only paint part of the picture, whereas years ago, they were the most reliable way to tell if a big new release was proving popular. Or flying off shelves, to coin a phrase.

As an online-focused game, and due to Ubisoft heavily pushing the Gold and Deluxe digital versions, it has no doubt performed incredibly well on the digital storefronts. That said, the lack of pre-launch reviews and open world sandbox fatigue may have resulted in fewer sales than Ubisoft predicted.

A combined digital and physical sales chart can’t come quick enough, really.

Tom Clancy’s The Division 2 had no trouble topping the UK chart though, dethroning Devil May Cry V in the process. Capcom’s hack ‘n slasher had a poor second week, in fact – it’s now at #6.

Red Dead Redemption 2 held onto #2, while the evergreen GTA V rose to #3.

FIFA 19 moved up one position to #4, while the arrival of the Switch version of The LEGO Movie 2 Videogame pushed the movie tie-in up to #5.

At #7 it’s Mario Kart 8 Deluxe, down from #3. Far Cry New Dawn dropped two places to #8 while Super Smash Bros. Ultimate fell one place to #9. Then at #10 it’s another Switch release – NSMB.U.

Anthem and Metro Exodus both left the top ten, meanwhile. EA’s loot shooter went from #4 to #11 while Deep Silver’s post-apocalyptic road (train?) trip is now at #15.

Bandai Namco’s One Piece World Seeker was the only other new release, making #28. It also made #17 in the PS4 chart, but failed to break the Xbox One top 20.

Mar 13
By Matt Gander In This Week's Games No Comments

Here’s hoping you’ve had your fill of Anthem, Far Cry New Dawn, Metro Exodus, Crackdown 3, and Apex Legends as another colossal time-sink is upon us – Tom Clancy’s The Division 2.

The DC-set loot shooter is out now for those willing to shell out £93 for the Ultimate Edition or £85 for the Gold Edition. The standard edition is out Friday, and no doubt more sensibly priced.

Reviews are yet to go live but early impressions are positive, suggesting it’s the game the first Division should have been. “Despite my misgivings with the narrative The Division 2 is a polished shooter and that counts for a hell of a lot. Mission variety is on point, there seems to be a decent amount of progression available, and there’s a lot to do,” said Destructoid.

The Metro’s early verdict echoed this: “Unlike Anthem, we don’t think anyone’s going to be complaining about a lack of things to do or a disappointing endgame in The Division 2.”

RICO is a shooter of an altogether different variety, inspired by Time Crisis, Virtua Cop, and other arcade-like first-person shooters. It entails kicking down doors, slow-mo style, and clearing out rooms one at a time. Scores are clocking in at 8/10, with the Switch version going down well in light of the system’s shortage of FPSs.

Then there’s the JRPG remake The Caligula Effect: Overdose, out on PS4, PS Vita, and Switch. Scores are mixed so far, varying from Digitally Downloaded’s 5/5 to Pocket Gamer’s 2/5.

Scores for the PSVR spell-casting shooter The Wizards: Enhanced Edition are far more consistent, being 7/10s. We’ve rounded up a smattering of reviews below.

Blood Waves sees indie publisher Sometimes You branching out into new territory, meanwhile. It’s a wave-based (zing!) third-person zombie shooter heading to Switch, Xbox One, and PS4 this Friday. Shoot zombies, buy defences, rinse and repeat.

We’ve spent a few hours with the Xbox One version and suggest approaching with caution. It’s clunky, slow paced, and lacking on content – one arena, one playable character, and no online features to speak of. Check back soon for a full review.

New release showcase:

RICO

Reviews:
8/10 – PSU: “A fiendishly compelling re-imagining of the gun-toting cop shows of yore, RICO is an effortlessly playable, highly enjoyable and deceptively clever roguelike FPS that is at it’s very best when enjoyed with friends”

8/10 – Nintendo Life: “It’s great fun in single-player, but when you head into each randomised set of rooms in co-op, you’ll shoot your way into an interactive buddy cop movie right there in the palm of your hands. Loading times and the occasional bit of pop-in aside, this is another fine addition to the console’s growing list of first-person shooters”

The Wizards: Enhanced Edition

Reviews:
7.5 – Upload VR: “Its spell-casting system is interactive without being too cumbersome and the campaign mode packs a solid amount of content. Plenty of collectibles, a replayable Arena mode, and lots of mission augmentations add up to this being a really fun journey”

7/10 – PlayStation Country: “The Wizards offers a slight change of pace from the wave based shooters PSVR is flooded with. You’re still taking out waves of enemies as they run towards you but this time you’re using gestures to conjure spells and it works very well. It’s quite short and even then the constant battles do become repetitive but the spell upgrades do give a decent incentive to replay levels”

6.5 – PSU: “Beautiful visuals and a cool gesture-based magic system can’t save The Wizards: Enhanced Edition from an inscrutable progression system and some dire technical issues. Fantasy fans will find some enjoyment from the puzzles and the fun narrator, but some strange design decisions end up kneecapping the experience”

The Caligula Effect: Overdose

Reviews:
6.5 – Destructoid: “The Caligula Effect: Overdose is still definitely a flawed, frustrating work. Its shortcomings are many, and might still be too intractable for some, but the refinements and additions have,for me at least, papered over the cracks just enough to make it worth putting up with”

5.0 – PlayStation Lifestyle: “While The Caligula Effect: Overdose has some interesting ideas, none of them really work. I suspect that after some time with The Go-Home Club, players will be longing to go home to the cozy comfort of a classic JRPG. Better to avoid this simulation from the start”

2/5 – Pocket Gamer: “Interesting combat system aside, it’s a mess of mixed metaphors, dreary writing, annoying music, and worn-out graphics.Take the combat and put it in a more interesting world, and you’d have a hit on your hands. But as it stands, this is a hard pass from me”

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