Tagged "Starlink: Battle for Atlas"

Jan 07
By Matt Gander In UK Charts No Comments

Last week’s chart was pretty stagnant, or so we thought. This week’s chart – the first of 2019 – is almost on total lockdown, with just a few titles swapping positions here and there.

We do have a new no.1, however – FIFA 19 returns to the top of the chart to see 2019 in.

This pushes RDR2 down to #2. Positions #3, #4, #5 and #6 then remain unchanged, held by Black Ops 4, Super Smash Bros. Ultimate, Battlefield V, and Forza Horizon 4 (respectively).

Mario Kart 8 Deluxe and Crash Bandicoot swapped positions to take #7 and #8. Spyro fell two positions to #9, while AC Odyssey re-entered the top ten at #10.

Elsewhere, Starlink: Battle for Atlas continues to rise – Ubisoft’s toys to life title is up three places to #21. This is, of course, fuelled by hefty price cuts.

As for re-entries, LEGO Worlds, Project CARS 2, Football Manager 2019, and Tekken 7 all re-appeared at the lower end of the chart.

Project CARS 2 and Tekken 7 are the current, and frequently discounted, Xbox One pack-ins used by Currys PC World, explaining why they always show up in the chart together.

This week sees the first major releases of 2019 – Tales Of Vesperia Definitive Edition and New Super Mario Bros. U Deluxe. Check back next Monday to see how they performed.

Oct 16
By Matt Gander In This Week's Games No Comments

Ubisoft aims to rejuvenate the toys-to-life genre with Starlink: Battle for Atlas, a deep space adventure that mixes interplanetary exploration with dogfighting. It’s aimed at a slightly older demographic than Skylanders and Disney Infinity, which may help it succeed where others failed.

Ubisoft has another fallback, too – the Switch version features Fox McCloud and his trusty Arwing. If you aren’t fond on plastic clutter, the £89.99 digital version includes all the add-ons sans plastic.

Sticking with plastic and toys, this week sees the arrival of the annual big-name winter LEGO game. LEGO DC Super-Villains aims to put a spin on things, giving DC’s evil-doers a spot in the limelight. We’ve rounded-up reviews below.

You’ll also find a smattering of reviews for Warriors Orochi 4 – which arrived to a rather mixed reception – and indie release SINNER: Sacrifice for Redemption, a rather accomplished Souls-alike. If you’re both curious and an Xbox One owner, then good news – it’s available on Game Pass.

The humble 3DS also gets a look in, with a re-release of the original Luigi’s Mansion – the system’s one and only major new release this winter. It allegedly holds up rather well for a 17-year-old game. Yes – 17 years.

All these titles, and there’s still another big’un to come – SoulCalibur VI. We’ll add a review round-up once scores go live. Outlook? Pretty good – we were left impressed by its EGX showing. [Update: Reviews are now live]

New release showcase:

Starlink: Battle for Atlas

Reviews:
9/10 – Nintendo Life: “With its exclusive use of some substantial Star Fox content, you’re getting the best version of Starlink: Battle for Atlas on Nintendo Switch. And with a more accessible and ultimately enjoyable version of No Man’s Sky’s gameplay mechanics and Mass Effect’s original vision, you’re getting one of the best dogfighting/space exploration games you can buy outside of Elite: Dangerous”

7/10 – GameSpot: “Starlink is an interesting and enjoyable open-world game, one that fully understands the appeal of exploring new planets and dogfighting in the cold depths of space”

6/10 – The Metro: “A muddled mess of good intentions and corporate greed that ruins a promising space adventure with needless repetition and horribly expensive toys to life gimmicks”

SoulCalibur VI

Reviews:
8.5 – Destructoid: “Soulcalibur VI rights a lot of the wrongs from six years ago. It’s still absolutely gorgeous inside and out with an appropriately regal soundtrack that’s so incredible that I often just leave it on as I’m making a sandwich or preparing for a match. It ticks all those boxes. But it also steers the ship back in the right direction for casual and hardcore fans alike”

8/10 – GameSpot: “For those committed to ploughing the depths of its systems to get tournament ready, it has plenty to unpack and understand. Better still, those that want to play alone will find SoulCalibur VI has some of the most substantial single-player content in any fighting game today”

8/10 – The Metro: “The best SoulCalibur VI of recent generations, with an accessible but tactically deep combat system. But while the single-player options are much improved they’re still far from perfect”

3DS Luigi’s Mansion

Reviews:
8/10 – Nintendo Life: “After nearly two decades, we’re playing Luigi’s Mansion as it was originally intended, and it is as fun now as it was when the GameCube launched. If you’ve never played it before, you should definitely pick up this version”

7/10 – Nintendo World Report: “It’s not really any longer, even with the achievements, Most probably aren’t going to play for every ending. But all that said, it still works well, and I walked away pleasantly surprised. Then again…what ghost up, must come down”

7.0 – IGN: “Luigi’s Mansion is a fun exploratory adventure game that remains pretty enjoyable despite some annoying design anachronisms”

LEGO DC Super-Villains

Reviews:
8.5 – GameInformer: “I was disappointed with last year’s Lego Marvel Super-Heroes 2, but Lego DC Super-Villains addresses virtually everything I saw wrong with that release. If you hate Lego games, this isn’t going to change your mind. For everyone else, this is a delightful return to form which hopefully serves as a reference for TT Games’ future projects”

3.5/5 – We Got This Covered: “Although the formula for LEGO games has remained mostly unchanged over the past six years, LEGO DC Super Villains is still an enjoyable experience, provided that you aren’t suffering from LEGO fatigue”

Warriors Orochi 4

Reviews:
9/10 – PSU: “Conquering the battlefield with new improvements and a neat new magic system, Warriors Orochi 4 is a welcome addition for the series and stands as one of the best overall games in Koei Tecmo’s beloved hack n’ slash genre”

5/10 – Push Square: “Warriors Orochi 4 feels like it was developed on a shoestring budget. It cuts corners everywhere, from the removal of several game modes that were in previous titles, to the the fact that 95 per cent of the game’s story is told through static character portraits and text boxes. However, after the dismal open world structure of Dynasty Warriors 9, Warriors Orochi 4 at least plays like a proper Warriors title, and in that sense, it’s good to be back”

4/10 – The Metro: “Omega Force touts a fresh story, new mechanics, and a massive cast of characters but this is yet another Warriors title that succumbs to the series’ repetitive hack ‘n’ slash formula despite signs of passion from its developers”

SINNER: Sacrifice for Redemption

Reviews:
4.5/5 – The Xbox Hub: “Sinner draws inspiration from several existing titles, but stands apart with its unique approach to development by incentivizing the player to become better, instead of merely improving a character’s skill set”

7/10 – Stevivor: “The concept of your character levelling down rather than up is a clever and original idea and it changes how a player needs to think about their progression (or should I say degression)”

6/10 – Nintendo World Report: “I can only recommend SINNER to those looking for an almost insurmountable challenge, and even then, you’re probably better off just sinking those hours into further exploration of Lordran”

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