Tagged "Sonic & Sega All Stars Racing"

Jan 07
By Matt Gander In UK Charts No Comments

The last UK chart of 2012 saw Far Cry 3 taking the top spot, but this week it’s back down to #2 with FIFA 13 rising back up to #1.

Since release FIFA 13 has been on the top of the chart no less than five times and it has yet to drop below #4.

Call of Duty: Black Ops 2, Hitman Absolution and Need for Speed: Most Wanted finish off the top five, in that order.

There’s still a notable lack of Wii U-exclusives in the top 40. We haven’t seen one now since Nintendo Land at #39 during mid-December. Chart-Track tells us that just one percent of all Call of Duty: Black Ops 2 copies sold last week were on Wii U. It’s not all gloom though – nine percent of all Sonic & SEGA All-Stars Racing Transformed sold last week were in fact for Nintendo’s new console. SEGA’s racer is at #12 currently, up from #16.

There isn’t much else going on in the top 40 aside from Batman: Arkham City GOTY Edition and Saints Row The Third: The Full Package entering at #25 and #40 respectively. Although these two have been out for some time now, this week marks their first chart appearances.

Dec 30
By Jake In Mobile Round Up 3 Comments

As 2011 draws to a close, it’s traditional to look back over the past year. But rather than look back at what we did cover, the sheer volume of mobile games out there means it’s more appropriate to look back at what we didn’t cover. After all, the festive lull is a good opportunity to play catch up.

Touchgrind BMX

Touchgrind BMX

Apple have made Touchgrind BMX top of their list of benchmark games for innovative gameplay, and it’s easy to see why: it’s simple and clearly designed specifically around the hardware.

With one finger on the saddle of your BMX to accelerate, and another on the handlebars to steer, it’s a case of riding around and sliding your fingers all over the place when you’re in the air to perform tricks.

Tricks are the meat of the game, so a lot of work has clearly gone into making them intuitive – which, with the possible exception of flips, they are. It’s wonderfully tactile, particularly when you ‘catch’ your bike to end a trick – best of all when you stop a spin mid-way through and throw it back the way it came.

It’s not an easy game though, your fingers can get in the way of the screen occasionally, and with anything other than perfectly dry fingers trying to swipe quickly across the screen is a frustrating experience. As such it’s not a relaxing ride, but it’s terribly satisfying when it works.

iOS (£2.99)

Sonic & Sega All-Stars Racing

Sonic & Sega All-Stars Racing

It’s a timely moment to mention Sonic & Sega All-Stars Racing, since it’s today’s freebie in the iTunes 12 Days of Christmas.

We reviewed the console version back in 2010, and this is a remarkable conversion job. I’m not quite convinced that all the tracks are entirely suited to the slightly less precise controls, but it’s nothing serious.

Since Nintendo aren’t likely to commit to iOS any time soon, it’s just as well that Sega are clearly equally adept at putting their history to good – modern – use.

iOS (free)

Real Racing 2

Real Racing 2

It sneaked out just before 2011 on iOS, but only recently on Android. In any case, Real Racing 2 can’t be ignored – it’s too big and clever. Not clever in an especially innovative way, but it’s impressive that such a complete ‘proper’ racing game runs on a mobile phone.

Is it the best racing game to play on a phone though? I’m not sure; I am yet to be convinced that attempting to imitate console games is the best way for mobile games to go.

iOS (£0.69) / Android (free)

DrawRace 2

DrawRace 2

The other side of the mobile racing coin is DrawRace 2, which tasks you with drawing the racing line on the track rather than directly controlling the car.

It’s a brilliant concept, perfectly suited to a touchscreen. Other than the fact that your finger gets in the way, which is unavoidable and not the end of the world.

It takes some adjusting before you click with the logic, but once you do it’s a moreish little thing.

iOS (£1.99)

NB: All prices at 30th December 2011. They will change!

Mar 12
By Matt Gander In Reviews 2 Comments

It’s slightly sad to think that the teenage gamers of today won’t have a clue who the Bonanza Brothers, Opa Opa and Alex Kidd are. That said, I consider myself to be a Sega buff and I had to Google the names of unlockable characters ‘Zobio and Zobiko’ to find out what game they’re from. Turns out the zombified duo are from The House of the Dead: EX, an arcade game released only last year. If that’s not fan service, then I don’t know what is.

Understand, understand, understand the concept, the concept of….Sonic & SEGA All-Stars Racing. Like Sonic himself it’s a brightly coloured affair that moves like a greased rocket. Sonic’s tracks have been designed for sheer speed, Samba de Amigo’s bare resemblance to Mario Kart’s Rainbow Road while the Monkey Ball tracks are the toughest due to some harsh 90 and 180 degree corners. The House of the Dead, sorry, Curien Mansion, tracks have zombies aimlessly hobbling around and Billy Hatcher’s assortment provide the as-to-be-expected ice and lava lands. There’s a huge emphasis on power sliding to gain boosts, which is achieved by holding down the left trigger. The same button is also used to perform tricks when in the air.

In the early Mario Kart games the weapons where perfectly balanced. Mario Kart Wii though messed things up with its unavoidable blue shell and blooper ink that smothered the screen. Thankfully there’s nothing inescapable here – the screen can be covered with an obscuring rainbow effect, but only if you’re careless enough drive into a rainbow that somebody has dropped behind. The rest of the weapon assortment includes Sonic’s sneakers as a speed boost, a couple of projectiles (Alex Kidd’s boxing gloves and rockets from Chu Chu Rocket) and a bomb that you can bowl down the track. Do poorly in races and eventually you’ll get a power-up to go ‘All-Star’ and perform an attack unique to each character. Jet Set/Grind Radio’s Beat leaps out of his car and onto his skates and starts spraying other racers with paint; Big the Cat turns into a giant frog and leaps his way to victory. Funnily enough, Eggman always seems to be in last place.

(more…)

Dec 16
By Matt Gander In Blog No Comments

SonicRacingSega have been drip-feeding us the character roster for Sonic & Sega All Stars Racing for a long time now, slowly confirming the likes of Alex Kidd, Billy Hatcher and Shenmue’s Ryo. It looks like they’ve saved the best for last – Banjo & Kazooie will be playable in the Xbox 360 version, according to box art posted on Sega.com.

If that’s to go by then the full title is now a rather long winded Sonic & Sega All Stars Racing with Banjo-Kazooie. It’s still not known if the PlayStation 3 or Wii versions will have extra characters, but there’s certainly plenty of possibilities. The PlayStation 3 could potentially feature Sackboy, Rachet & Clank or Jak & Dexter while Nintendo’s B-listers like Kirby, Starfox or the L-shaped block from Tetris could star in the Wii version. Or maybe even Mario. But I doubt that.

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