Tagged "Rise of the Tomb Raider"

Jan 20
By Matt Gander In Features No Comments

As much as we’d like to see the esteemed likes of The Witcher III, Overwatch and Battlefield 1 on Nintendo Switch, it’ll never happen. The system simply lacks the horsepower, and the fact that Nintendo has opted for cartridges probably doesn’t help the current software situation either.

It appears the system has more in common with last-gen tech, with FIFA on Switch allegedly running on the Xbox 360 version’s engine. We have a feeling that NBA 2K is based on the last-gen iterations too. That’s not to say we aren’t going to see any current-gen stuff, though – I Am Setsuna and Steep are on their way. Developers must either put the extra effort in – hence why Steep isn’t out until later in the year – or choose games that aren’t too graphically demanding.

So here are five games that could feasibly be released on Nintendo’s shiny new system, all of which we’d be very pleased to see. Day one purchases all around.

Rocket League

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A quick kickabout on FIFA, a couple of rounds of Splatoon, some 1-2-Switch shenanigans to liven up a dull party – these are the kind of experiences the Switch is intended for, thanks to its portable nature and focus on multiplayer.

In an ideal world, Nintendo would be chasing Psyonix for a Switch version of Rocket League. Perusing software isn’t exactly the Kyoto giant’s strength, however, so we can only hope that Rocket League makes the jump somewhen – it’s a perfect fit for the system, offering short bursts of instantly gratifying entertainment. It holds huge appeal too; a sports game that anybody can pick up and play.

The vehicles may have to be made slightly less curvaceous to bring the polygon count down, but we’re still confident the Switch could handle a competent conversion.

With Nintendo planning to charge for the Switch’s online service, it’ll need a strong line-up of online games to justify the cost. Splatoon and MK8 are fine and dandy, but the chance to play online Rocket League while on lunch break could help make Nintendo’s online fees easier to swallow.

Rise of the Tomb Raider

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No, we haven’t overestimated the Switch’s power – lest you forget, Lara’s latest graced the ageing Xbox 360 alongside Xbox One. While the last-gen version didn’t receive a great deal of press coverage – there are no critic reviews on Metacritic whatsoever – it was apparently an excellent conversion, with a sturdy frame rate and impressive visuals.

Once Breath of the Wild is done and dusted, core gamers are likely to be hankering for another adventure, and so we’re sure Rise of the Tomb Raider would go down a treat on Switch. It’s not like Lara is a stranger to Nintendo formats either – Crystal Dynamics’ Tomb Raider: Legend graced the GameCube while Tomb Raider: Underworld made it to the Wii.

Square-Enix is one of the few publishers to announce more than one title for the Switch, which makes this conversion likelier than some of the others on this list. Perhaps even the most likely.

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Nov 16
By Matt Gander In UK Charts No Comments

Beating Fallout: New Vegas’ week one sales by a resounding 213%, Fallout 4 has shot to the top of the UK chart. In doing so it becomes the UK’s third fastest seller of the year after Black Ops III and FIFA 16.

Speaking of which, Black Ops III moves down a position to #2 – but will no doubt be king of chart land again at a later date – while FIFA 16 drops to #3.

Then at #4 it’s a new arrival – Rise of the Tomb Raider on Xbox One. It made #5 in the individual format chart; the Xbox 360 version settled for #23.

Minecraft: Story Mode moves up to #5 to finish off this week’s UK top five. The remaining positions in the top ten then comprise of Need for Speed, Football Manager 2016, LEGO Dimensions, AC Syndicate and Halo 5: Guardians at #10.

GTA V and WWE 2K16 both departed the top ten.

Starcraft II: Legacy of the Void was the only other new entry, arriving at #23. We have however seen some re-entries due to price-cuts, including Gears of War: Ultimate Edition at #19 and PS4 launch title Killzone: Shadow Fall at #34.

Over in the single-format charts meanwhile Rodea The Sky Soldier made #14 in the Wii U chart while Sword Art Online: Lost Song made #2 in the PS Vita chart.

Nov 12
By Matt Gander In This Week's Games No Comments

Rise of the Tomb Raider and Fallout 4 have more in common than simply being two of this winter’s biggest releases. Reviews went live on Monday and general consensus has it that both are highly similar to their predecessors. While many franchises routinely receive a kicking for being over familiar though, critics are in agreement that in these two instances ‘more of the same’ is a good thing.

In the case of Fallout 4 – which has received a mixture of 8s, 9s and 10s – it’s very much a ‘warts and all’ scenario – like Fallout 3 and New Vegas there are far too many glitches to contend with. We’d like to think that the developers have a patch underway as we type but they’re probably too busy celebrating the game’s success – it looks set to be a record breaker.

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Rise of the Tomb Raider meanwhile follows on from 2013’s Tomb Raider reboot; undecidedly combat heavy but gorgeous to look at and the puzzles are a pleasure to solve. Reviews score for Lara’s latest have mostly been 8s and 9s, save for Eurogamer – who wasn’t particularly impressed – and Destructoid who felt that it didn’t fix any of its predecessor’s faults. The jury is still out on the Xbox 360 version.

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Nov 09
By Matt Gander In Blog No Comments

Microsoft deserves a pat on the back for letting the gaming press voice opinions on Lara’s latest a resounding four full days before release. That’s a sign of confidence, that is.

Lo and behold, the majority of reviews have been incredibly positive. Destructoid and Eurogamer stand out as the only two outlets that weren’t fully smitten with Rise of the Tomb Raider, although neither review veers on the harsh side. Destructoid felt that it didn’t fix the faults of its predecessor while Eurogamer found some of the “trendy gimmicks” ultimately needless. They still felt uncomfortable with Lara’s murderous streak too, refusing to unlock the perk allowing bombs to be placed on corpses.

Eurogamer chose not to award Rise of the Tomb Raider a rating, which allegedly prompted a phone call from one reader asking where the expected ‘Recommended’ badge was. We wonder how that conversation ended.

Anyway, here’s a review round-up:

5/5 – The Telegraph: “Even if it is just a subtle tweak to a combat situation, a smart environmental puzzle or the addition of a new traversal skill, Rise makes sure you’ve always got something fresh to get your teeth into”

9.5 – GameInformer: “Rise of the Tomb Raider captures the thrill of being an adventurer and leaves you thinking about Lara’s next move. You have daredevil sequences, heroic moments, fun exploration, and exciting fights that even Indiana Jones would envy. If Crystal Dynamics keeps raising the bar from here, I can’t wait to see what’s next for Lara”

9.3 – IGN: “Rise of the Tomb Raider takes its predecessor’s winning formula & improves on it in every way”

9.2 – LazyGamer: “Crystal Dynamics have effortlessly done the impossible with Rise of the Tomb Raider, crafting a sequel that is superior to their reboot in every single way possible. It’s a bigger, more expansive experience that has a captivating narrative, engrossing gameplay loops and an absolutely stunning presentation. Rise of the Tomb Raider is one of the best action games ever crafted, and a generational leap forward as the series looks towards the horizon. Lara Croft is in good hands”

91/100 – GamesBeat: “Rise of the Tomb Raider is an epic adventure, and it’s a story well told and well played”

A- – GamingAge: “Overall this is a fantastic second outing for the rebooted franchise, and one that I look forward to replaying down the road”

9/10 – Forbes: “Rise of The Tomb Raider does everything Tomb Raider did and does it better, taking a still-growing heroine into an unfamiliar location and unfolding its lethal mysteries as we grow to meet them. This is still not the game it could be, but it’s remarkable how quickly Crystal Dynamics has taken a half-dead franchise and turned into one of the most vital experiences on the market today, true to its essential character while still feeling absolutely new. This is the new standard for third-person shooter/adventure games. I want another”

9.0 – Post Arcade: “Ultimately, Rise of the Tomb Raider builds on the strong foundation of the 2013 reboot into something that is more recognizably Tomb Raider. There are few video game adventures that are as good as this one”

9/10 – VideoGamer: “In an era when triple-A blockbuster games often drown beneath a desire to make things more explosive or complex than before, Rise of the Tomb Raider shows how it should be done. This is captivating romp that should cement Lara as a modern gaming icon”

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Jun 09
By Matt Gander In Blog No Comments

Towards the end of their Xbox E3 conference, Microsoft posted a one-word tweet on Twitter. That word? ‘Games’.

Simple yet effective, it summed up their conference perfectly. No talk about streaming TV shows or watching American sports live – just good old games. And boy did they have plenty to show.

We’ll get the free-to-play stuff out of the way first, because none are real surprises. The short Killer Instinct: Season 2 trailer focused on T.J. Combo, showing the brutal boxer fighting a variety of season one characters on a new backdrop – a construction site. The trailer ends with T.J knocking Fulgore to the ground, only to turn and face a mysterious new enemy from Ultratech. Season 2 is set to start this ‘fall’, with new developer Iron Galaxy in charge. After 7.5 million downloads, Happy Wars is also heading to Xbox One, complete with Xbox 360 cross-platform play. New enemies, modes and local four-player co-op were confirmed.

A press release also reports that upcoming F2P creation tool Project Spark is set to receive some Conker-related content, which has to be better than no new Conker game at all.

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Halo: The Master Chief Collection and Crackdown were the big surprises. Or rather, they would be if it wasn’t for the endless rumours surrounding them.

Halo: The Master Chief Collection is out this year and includes the first four Halo games. No ODST or Reach, sadly. Only Halo 2 is receiving a remaster, along with six new maps built from the ground up for Xbox One, but Microsoft does promise a 60fps experience for the rest. A Halo 5: Guardians beta and the Halo: Nightfall live-action digital series are also being thrown in for good measure.

Original creator Dave Jones is back at the helm of Crackdown, fans will no doubt be pleased to hear. The unforgettable ‘voice’ of The Agency is back too, dishing out quips with his dry tone. A lack of screenshots and in-game footage suggests that it’s still early days, but we should all know what to expect – co-operative mayhem on a far larger scale.

These weren’t the only surprises on show. A celebration of all things Capcom, Super Ultra Dead Rising 3 Arcade Remix Hyper Edition is available right now. The £7.99 download lets players ‘cosplay’ as their favourite Capcom characters from Street Fighter, Resident Evil, Darkstalkers and more. Bringing the daftness back to Dead Rising, it looks colourful in both senses of the word. We love the artwork too.

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The surprises didn’t end there either. Original Xbox strategy game Phantom Dust is being re-imagined for Xbox One, while Platinum Games are hard at work with Scalebound – a fantasy action game featuring dragons. The trendy headphone-wearing hero is able to absorb dragon’s power briefly, becoming coated in thick dragon skin-style armour while hacking and slashing screen-filling beasts.

Director Hideki Kamiya was soon bombarded with tweets from fans. Some excited to play it; others damning the fact it’s a console exclusive. It’s just like Bayonetta 2 all over again. Give the man a break.

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