We’re all guilty of something, but rather than fill these hallowed pages with our sinful confessions we’re instead going to share our top five gaming guilty pleasures.
All of the games below faced a harsh critical reception upon release, but despite their faults they aren’t entirely without merit…no matter how dubious those merits actually are.
Oh, Dead Island. You wowed us with your fancy CGI trailer, but when you finally showed up you reminded us of how first person shooters used to look and feel ten years ago. Glitches were frequent and sometimes game ruining, while gun fights left a lot to be desired. Then there were the comically poor mission objectives, such as the quest to reunite a full grown woman with her teddy bear.
The long sandy beaches, holiday villas and tropical rain forests do make a welcome change from war torn environments though and exploring these sun-drenched – either by car or on foot – locations can be pleasure when not being pestered by the undead. Even when under attack the fact that you are never penalised too heavily for dying keeps the level of frustration low, as does the way you simply restart a few yards back from where you snuffed it. Playing with others online certainly elevates the tedium of the mundane missions too, particularly during of the final, linear, prison level.
Somewhat annoyingly, Techland never learned by this mistake – the last mission in Riptide also forced the player down dull corridors. A far cry from the open the environments both adventures began in.
Rise of Nightmares
Once tipped to be the game that would sell the Kinect to ‘hardcore’ gamers – or whatever term Microsoft uses nowadays – it ended up being the game that solidified the fact that Kinect games are best kept simple.
Sega’s Rise of Nightmares was something of a nightmare to play, mixing first person hacking and slashing with QTEs and the odd puzzle or two, yet there are some questionable thrills to be had.
Just like a low budget horror movie, the dialogue is so corny and badly delivered that it somehow manages to entertain. Watching other player try to get to grips with the clumsy controls while struggling to succeed at even the most basic of QTEs can likewise prove entertaining. We’d wager that this is why dozens of Rise of Nightmares ‘Let’s Play’ videos on YouTube have astonishingly high amounts of views. We all love watching somebody make a fool out of themselves.
At least Sega did get the combat right – hacking the limbs off the various monsters that lurk in the dank corridors is relatively satisfying, and there’s a very long list of weapons to do so. The gardening sheers in particular make the task of decapitating zombies seem as simple as pruning an overgrown bush.