Monomi Park’s slime nurturing sim possess one of the most important hallmarks of video game excellence: the ability to make hours fly by like mere minutes.
This is mostly achieved via the shrewd inventory management system. That’s shrewd from a design perspective; from the player’s perspective, the small amount of backpack storage makes for a lot of busywork, diversions, back tracking, and advance planning.
Some 10 hours in, we were still unlocking new stuff
Like Harvest Moon and Minecraft before it, this is very much a game for those who like to keep themselves busy. The more you play, the more your ‘to do’ list grows. Some 10 hours in, we were still unlocking new stuff to mess about with and hadn’t even touched the challenge mode.
The opening hour or so is mostly centred around exploration, as you work through the tutorial and get to grips with the slime vacuum – the only means of interacting with the colourful creatures that inhabit the dusty plateaus, underground caverns, and overgrown wildernesses. The vacuum is far being from a precision instrument. Quite the opposite, in fact – it often sucks up unwanted items, pulls vegetables out the ground, and sends slimes spinning through the air. While this may sound irritating, the sloppy and unsophisticated nature is what makes to such a fun and inviting tool to use.
The game world is one that’s fully alive, complete with a day and night cycle, wild plants that regenerate over time and hapless feral slimes of varying types. An evil slime-scoffing entity can also appear without warning. Their existence appears not to be down to keeping players on their toes, but rather to keep the slime population under control. If left to their own devices, slimes will rapidly reproduce, eat everything in sight, consume other slimes – evolving into new variations as they do so – and generally cause a right old ruckus.
coming across a new slime variation is genuinely exciting
This is where you come in, playing as Beatrix LeBeau – the proud owner of a new slime ranch. Why collect slimes and keep the population in check? Because they produce valuable crystals if fed the correct foodstuff. These crystals, known as Plorts, can be exchanged for Newbucks – the currency used to build and upgrade the ranch, construct temporary gadgets and gizmos, and improve Beatrix’s vacuum, shields and such. In short, there’s a lot of stuff to blow your hard-earned bucks on.
To begin with, you’ll probably be perfectly content to head out into the wild and collect Plorts from feral slimes. Exploration is actively encouraged – hidden paths are numerous, some only accessible via jetpack – and coming across a new slime variation is genuinely exciting due to the prospect of being able to capture, evolve and ultimately harvest their valuable Plorts. There’s a rather ingenious changing economy to keep an eye on too. Over time the commonly found Plorts become less valuable, so you need to start looking further afield to find more elusive slimes.