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	<title>Games Asylum</title>
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	<link>http://www.gamesasylum.com</link>
	<description>Gaming gibberish</description>
	<pubDate>Fri, 09 May 2008 19:49:00 +0000</pubDate>
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		<title>Shake, shake, shake the room</title>
		<link>http://www.gamesasylum.com/2008/05/09/shake-shake-shake-the-room/</link>
		<comments>http://www.gamesasylum.com/2008/05/09/shake-shake-shake-the-room/#comments</comments>
		<pubDate>Fri, 09 May 2008 19:49:00 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.gamesasylum.com/?p=1558</guid>
		<description><![CDATA[The sinister looking characters aside, EA’s Boom Blox for Wii is apparently very good, scoring a respectable 9/10 from GamesRadar earlier this week. Speed Racer has been getting some respectable review scores too, which is surprising given it’s a movie license. Then again, it’s by the people behind the cult classic Gripshift, so perhaps that [...]]]></description>
			<content:encoded><![CDATA[<p>The sinister looking characters aside, EA’s Boom Blox for Wii is apparently very good, scoring a respectable 9/10 from <a href="http://www.gamesradar.com/wii/boom-blox/review/boom-blox/a-20080506111224548027/g-2008020616151551016" target="_blank">GamesRadar</a> earlier this week. Speed Racer has been getting some respectable review scores too, which is surprising given it’s a movie license. Then again, it’s by the people behind the cult classic Gripshift, so perhaps that was to be expected.</p>
<p>Only one for Xbox 360 <a href="http://www.game.co.uk/NewReleases/" target="_blank">this week</a>: Crash Time. It’s another one of Activision’s mysterious budget efforts… which is probably all you need to know about its quality.</p>
<p>Next week: Silent Hill Origins on PlayStation 2 and Dr. Who Top Trumps!</p>
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		<title>Ninja Reflex</title>
		<link>http://www.gamesasylum.com/2008/05/09/ninja-reflex/</link>
		<comments>http://www.gamesasylum.com/2008/05/09/ninja-reflex/#comments</comments>
		<pubDate>Fri, 09 May 2008 15:53:38 +0000</pubDate>
		<dc:creator>Jake</dc:creator>
		
		<category><![CDATA[Review]]></category>

		<guid isPermaLink="false">http://www.gamesasylum.com/?p=1557</guid>
		<description><![CDATA[Can you imagine this: a game for the Nintendo DS, made up of short mini-games, which you&#8217;re supposed to play for a little while every day in order to improve some faculty?  It&#8217;s an original idea the likes of which we&#8217;ve never seen before.
Except of course I&#8217;m lying.  There are approximately as many [...]]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.gamesasylum.com/wp-content/uploads/ninjareflex.jpg'><img src="http://www.gamesasylum.com/wp-content/uploads/ninjareflexmini.jpg" alt="Ninja Reflex DS" title="ninja reflex" width="200" class="alignright size-thumbnail wp-image-1538" /></a>Can you imagine this: a game for the Nintendo DS, made up of short mini-games, which you&#8217;re supposed to play for a little while every day in order to improve some faculty?  It&#8217;s an original idea the likes of which we&#8217;ve never seen before.</p>
<p>Except of course I&#8217;m lying.  There are approximately as many brain training games for the DS as there are atoms in the average mug of tea.  You can already train yourself in other ways too, and now you can train to be a ninja!</p>
<p>Well, not quite.  This is, in effect, Reflex Training.  But dressed as a ninja, and taking itself far too seriously.</p>
<p>The mini-games – including nabbing flies with chopsticks, poking fireflies, and slashing bad guys with a katana – are more tolerable than I&#8217;d imagined.  They&#8217;re basic and re-used ad infinitum, but that&#8217;s to be expected from this sort of thing – and it&#8217;s not really a great problem if you do just play it for ten minutes every day.  After all, they&#8217;re tests of reflexes, not in depth adventures.</p>
<p>The periodic belt tests throw a selection of mini-games at you without notice, which is sort of nice in a sub-Wario Ware kind of way.  And these actually grade you, which is handy, as there&#8217;s not a mountain of feedback from the standard mini-games.</p>
<p>Though the little talks from your ninja master are moderately impressive in terms of sound clarity, he&#8217;s terribly po-faced, and that hardly encourages me to go back to the game day after day.  It&#8217;s simply more fun training my brain.</p>
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		<title>Crime time</title>
		<link>http://www.gamesasylum.com/2008/05/08/crime-time/</link>
		<comments>http://www.gamesasylum.com/2008/05/08/crime-time/#comments</comments>
		<pubDate>Thu, 08 May 2008 06:24:16 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.gamesasylum.com/?p=1555</guid>
		<description><![CDATA[The charts are in for last week - GTA IV sold a crazy 926,000 copies in five days, with an estimated 609,000 of those being sold on launch day. Wii Fit has dropped down to #2, followed by Mario &#38; Sonic at the Olympic Games, Wii Play (yes, it’s still selling) and Mario Kart Wii. [...]]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal"><span>The <a href="http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&amp;ct=110015" target="_blank">charts</a> are in for last week - GTA IV sold a crazy </span>926,000 copies in five days, with an estimated 609,000 of those being sold on launch day. Wii Fit has dropped down to #2, followed by Mario &amp; Sonic at the Olympic Games, Wii Play (yes, it’s still selling) and Mario Kart Wii. Sega Superstars Tennis has fallen all the way from #7 to #21.</p>
<p class="MsoNormal">The only proper new entry is Sega’s rubbish Iron Man at #11. Forza 2 and Viva Pinata are both back in the chart though, presumably as they’re bundled with the Xbox 360s people have been buying to play GTA IV on.</p>
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		<title>I’m just big boned</title>
		<link>http://www.gamesasylum.com/2008/05/07/i%e2%80%99m-just-big-boned/</link>
		<comments>http://www.gamesasylum.com/2008/05/07/i%e2%80%99m-just-big-boned/#comments</comments>
		<pubDate>Wed, 07 May 2008 12:25:20 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.gamesasylum.com/?p=1554</guid>
		<description><![CDATA[Wii Fit is making the press again, but this time in a bad light. It’s all to do with a 10 year old girl who was apparently traumatised after the game told her that she&#8217;s overweight. 
&#8220;She was devastated to be called fat,&#8221; a family member said over at DISBoards. &#8220;We had to work hard [...]]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal"><span>Wii Fit is making the press again, but this time in a bad light. It’s all to do with a 10 year old girl who was apparently traumatised after the game told her that she&#8217;s overweight. </span></p>
<p class="MsoNormal"><span class="textarticlebody"><span>&#8220;She was devastated to be called fat,&#8221; a family member said over at <a href="http://www.disboards.com/showthread.php?p=24943589" target="_blank">DISBoards</a>. &#8220;We had to work hard to convince her that she isn&#8217;t. I know it is just a game but seriously we already have to worry about young girls starving themselves to look like the magazine models and now we have a game that tells them they&#8217;re fat.&#8221;</span></p>
<p class="MsoNormal"><span class="textarticlebody"> Surely though that would just compel them to play Wii Fit a bit more? And did anybody feel insulted  when  Brain Training told them they had the mind of an 80 year old?</span></p>
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		<title>Sega Superstars Tennis</title>
		<link>http://www.gamesasylum.com/2008/05/06/sega-superstars-tennis-wii/</link>
		<comments>http://www.gamesasylum.com/2008/05/06/sega-superstars-tennis-wii/#comments</comments>
		<pubDate>Tue, 06 May 2008 15:52:10 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.gamesasylum.com/?p=1548</guid>
		<description><![CDATA[Whereas Nintendo have let their sprightly mascots settle their differences with a spot of fisticuffs in the Super Smash Bros series, Sega have instead opted for a friendly game of tennis. The term ‘superstars’ is pushing it a bit though. Sure, everybody knows who Sonic and Tails are but Gum from Jet Set Radio? Ulala [...]]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal"><span><a href='http://www.gamesasylum.com/wp-content/uploads/segasstennis_shot.jpg'><img src="http://www.gamesasylum.com/wp-content/uploads/segasstennis_shotmini.jpg" alt="Sega Superstar Tennis" title="sega superstar tennis" width="200" height="112" class="alignright size-thumbnail wp-image-1538" /></a>Whereas Nintendo have let their sprightly mascots settle their differences with a spot of fisticuffs in the Super Smash Bros series, Sega have instead opted for a friendly game of tennis. The term ‘superstars’ is pushing it a bit though. Sure, everybody knows who Sonic and Tails are but Gum from Jet Set Radio? Ulala from the super-obscure Space Channel 5? Heck, Alex Kidd hasn’t been seen since 1990! Then again, Sega couldn’t really have included a thug from Condemned 2, a chap from Viking: Battle of Asgard and a car from Sega Rally Revo as playable characters.</span></p>
<p class="MsoNormal"><span>Like most Wii games developers Sumo have thought to include a number of different control systems. That number is three. You can play it the lazy way like Wii Sports Tennis with the characters automatically running around, leaving you to merely swipe the Wii remote when the ball comes in your direction. Or you can control the characters yourself with the nunchuk, or do away with the nunchuk altogether and hold the Wii remote on its side like an NES pad. Which of course means backwards digital control. The problem is that all three are sluggish - you never feel completely in control as you did in the Virtua Tennis series. You do have plenty of influence over the ball’s direction though, not just when serving but in mid-air too.</span></p>
<p class="MsoNormal"><span>Various tournaments are available from the off, but the Planet Superstars mode takes up the bulk of it. Here you’ll find dozens of mini-games each themed around various Sega titles of yore (Chu Chu Rocket! Space Harrier! Golden Axe!) complete with soundtracks ripped from their subject matter and a range of unlockable goodies. Don’t get too excited - they’re mostly additional soundtracks. No playable retro games or such sadly.</span></p>
<p class="MsoNormal"><span>The Super Monkey Ball section includes knocking giant spheres into holes with some well-aimed shots, while the Jet Set Radio mini-games involve collecting the different coloured spray cans to fill in tags on the other side of the court. Then there’s the jolly fun House of the Dead mode where hoards of zombies have to be knocked over within tight time limits. Thankfully there are a few power-ups on hand including rapid shots, giant balls and triple balls. Sometimes it’s worth thinking about who to pick before tackling said mini-games. </span></p>
<p class="MsoNormal"><span>Predictably each character has their own skills - Sonic is the speedy one, NiGHTS the all-rounder while Eggman can pull off powerful shots and so fourth. Also, after a decent rally a special move can be pulled off like Monkey Ball’s AiAi lobbing some banana skins on to your turf. It certainly looks better than most multi-format Wii efforts - the NiGHTS court with its lovely water effects is particularly alluring. It’s just a shame that some of the mini-games require more luck than skill, and with iffy controls it might be an idea to go for the PlayStation 3 or Xbox 360 versions instead. </span></p>
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		<title>Thinly veiled PR stunt of the month</title>
		<link>http://www.gamesasylum.com/2008/05/06/thinly-veiled-pr-stunt-of-the-month/</link>
		<comments>http://www.gamesasylum.com/2008/05/06/thinly-veiled-pr-stunt-of-the-month/#comments</comments>
		<pubDate>Tue, 06 May 2008 15:12:49 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.gamesasylum.com/?p=1553</guid>
		<description><![CDATA[Press releases can be a great source of both amusement and depression. This month, vaguely game related FpsBrain takes the cake and rams it up the anal cavity of our soul. Why exactly? Because FpsBrain - the drink that claims to increase your mental powers for gaming performance (kind of like Red Bull, but made [...]]]></description>
			<content:encoded><![CDATA[<p>Press releases can be a great source of both amusement and depression. This month, vaguely game related <a href="http://www.fpsbrain.com" target="_blank">FpsBrain</a> takes the cake and rams it up the anal cavity of our soul. Why exactly? Because FpsBrain - the drink that claims to increase your mental powers for gaming performance (kind of like Red Bull, but made for German FPS gamers) - now claims to be supporting Tibet by <i>not</i> being produced in China.</p>
<p>Righto. I recognise that most things in the world are manufactured in China nowadays, however this doesn&#8217;t apply to <i>food and drinks</i>. Said products tend to be produced near the market they&#8217;re sold in, for a variety of sensible reasons, and China doesn&#8217;t have a sparkly clean reputation in regards to food production - indeed, here in Hong Kong, &#8216;Mainland Chinese Food Danger!&#8217; is pretty much a weekly headline, as we&#8217;re informed of yet another suspicious artificial food substance to avoid due to high levels of MSG or lead paint.</p>
<p>So the point is, FpsBrain would never have been produced in China in the first place, unless its producers stupidly thought shipping cans of sugar water halfway around the world made sense. Their press release claiming to &#8220;boycott China&#8221; as an act of support for Tibet, is essentially self publicising <i>bullshit</i>, because it&#8217;s not a boycott at all.</p>
<p>On the positive side, FpsBrain will be donating €1 from every order to the Tibet Initiative Deutschland. It&#8217;s not really like Tibet&#8217;s got a lack of high profile backing though.</p>
<p>In other news, Games Asylum has revealed to cheering onlookers that we&#8217;re boycotting fascist regimes and using only, erm, ourselves, to write these words. Indeed. Ni hao. Ni baba, mama shenti hao ma?</p>
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		<title>History repeating</title>
		<link>http://www.gamesasylum.com/2008/05/05/history-repeating/</link>
		<comments>http://www.gamesasylum.com/2008/05/05/history-repeating/#comments</comments>
		<pubDate>Mon, 05 May 2008 16:38:40 +0000</pubDate>
		<dc:creator>Jake</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.gamesasylum.com/2008/05/05/history-repeating/</guid>
		<description><![CDATA[Patapon is like Space Channel 5 all over again.  It looks pretty groovy, and yeah, it&#8217;s rhythm action, but it&#8217;ll be fine.  Then I play it.  And I remember how shit I am at rhythm action games.
Actually, it&#8217;s worse than that: it&#8217;s also like Advance Wars all over again.  I have [...]]]></description>
			<content:encoded><![CDATA[<p>Patapon is like Space Channel 5 all over again.  It looks pretty groovy, and yeah, it&#8217;s rhythm action, but it&#8217;ll be fine.  Then I play it.  And I remember how <em>shit</em> I am at rhythm action games.</p>
<p>Actually, it&#8217;s worse than that: it&#8217;s also like Advance Wars all over again.  I have absolutely no patience for strategy games.  I like to have feedback on my decisions nice and quickly, and I don&#8217;t like having too many variables; I hate it when I lose because of a decision I made before the level even started.  I just don&#8217;t get on with strategy games.  It&#8217;s not them, it&#8217;s me.  I know that.</p>
<p>I&#8217;ll keep playing Patapon, because it does look lovely, and it is a quality product.  But I genuinely can&#8217;t play more than one level at a time.</p>
<p>I have been playing Big Brain Academy again though.  I gave up on it quite quickly originally, because some of the games within each category are so much easier than others.  But someone was talking about how much they like the Wii version, so I dug it out.  And I&#8217;m in some sort of routine of playing it regularly now, which is jolly good.</p>
<p>But for Patapon and Big Brain Academy, I had to turn on my PSP and Nintendo DS respectively for the first time in a long while.  Does anyone know why the PSP loses its charge so badly?  They&#8217;re both pretty much first generation versions, but my DS keeps its charge over long periods of inactivity, whereas my PSP always has to be recharged.  Which is even more annoying when the firmware usually needs updating, and that can&#8217;t be done when the battery is low, even if it&#8217;s plugged in.  Rubbish!</p>
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		<title>The cable guy</title>
		<link>http://www.gamesasylum.com/2008/05/05/the-cable-guy/</link>
		<comments>http://www.gamesasylum.com/2008/05/05/the-cable-guy/#comments</comments>
		<pubDate>Mon, 05 May 2008 16:10:01 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.gamesasylum.com/?p=1550</guid>
		<description><![CDATA[Why not spend this bank holiday Monday going on an adventure? An adventure with a chap from Games Radar, as he attempts to untangle fifteen years of tangled up controllers and various other videogame cables. It’s one of the more original features to pop up on the internet recently. Or maybe the most pointless. You [...]]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal"><span>Why not spend this bank holiday Monday going on an adventure? An adventure with a chap from <a href="http://www.gamesradar.com/f/every-gamers-nightmare-taming-the-tangled-cord-beast/a-20080501103326761055">Games Radar</a>, as he attempts to untangle fifteen years of tangled up controllers and various other videogame cables. It’s one of the more original features to pop up on the internet recently. Or maybe the most pointless. You decide. <span> </span></span></p>
<p class="MsoNormal"><span>Did you know that if you untangled all of your veins from inside your body and straightened them out, you’d be dead? </span></p>
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		<title>Bored games</title>
		<link>http://www.gamesasylum.com/2008/05/02/bored-games/</link>
		<comments>http://www.gamesasylum.com/2008/05/02/bored-games/#comments</comments>
		<pubDate>Fri, 02 May 2008 15:31:13 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.gamesasylum.com/?p=1547</guid>
		<description><![CDATA[Everybody is playing GTA IV, so just two games are making their appearance this week. Even Microsoft felt it was pointless releasing a new Xbox Live Arcade game with people busy stabbing tramps and shooting pigeons. There are though a couple of cheat save disks for GTA IV out if you’re into that type of [...]]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal"><span>Everybody is playing GTA IV, so just two games are making their <a href="http://www.game.co.uk/NewReleases/" target="_blank">appearance </a>this week. Even Microsoft felt it was pointless releasing a new Xbox Live Arcade game with people busy stabbing tramps and shooting pigeons. There are though a couple of cheat save disks for GTA IV out if you’re into that type of thing. </span></p>
<p class="MsoNormal"><span>The two in question are Sega’s rubbish looking Iron Man for all formats and the Game-exclusive Ultimate Board Games on PlayStation 2, Wii and PSP. The latter features chess, dominoes, battleships, sudoku and twenty others. But no Mouse Trap? For shame. </span></p>
<p class="MsoNormal"><span>Next week: Boom Blox, Apollo Justice and Speed Racer.</span></p>
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		<title>GTA making headlines</title>
		<link>http://www.gamesasylum.com/2008/05/01/gta-making-headlines/</link>
		<comments>http://www.gamesasylum.com/2008/05/01/gta-making-headlines/#comments</comments>
		<pubDate>Thu, 01 May 2008 08:42:05 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.gamesasylum.com/?p=1546</guid>
		<description><![CDATA[As expected, Grand Theft Auto IV is breaking records and making headlines on its launch.
In the UK alone, it sold 609,000 copies on launch day, making it the fastest selling game in the UK (a 20% sales increase over GTA: San Andreas). It&#8217;s expected to sell around 6 million copies worldwide in the first week, [...]]]></description>
			<content:encoded><![CDATA[<p>As expected, Grand Theft Auto IV is breaking records and making headlines on its launch.</p>
<p>In the UK alone, it <a href="http://www.telegraph.co.uk/news/1915219/Grand-Theft-Auto-IV-becomes-UKandrsquos-fastest-selling-game.html" target="_blank">sold 609,000 copies</a> on launch day, making it the fastest selling game in the UK (a 20% sales increase over GTA: San Andreas). It&#8217;s expected to sell around 6 million copies worldwide in the first week, which makes for some insanely high profits.</p>
<p>There&#8217;s the usual controversy too of course. In Croydon, a man queueing at the midnight launch for GTA IV <a href="http://www.timesonline.co.uk/tol/news/uk/crime/article3842652.ece" target="_blank">stabbed a man in the neck</a>. Right&#8230;</p>
<p>At the same time, idiots like <a href="http://www.g4tv.com/thefeed/blog/post/685000/Surprise_Jack_Thompson_Hates_GTA_IV.html" target="_blank">Jack Thompson</a> are already proclaiming GTA IV evil, something which must be banned, before they had even played it. To quote the man himself;</p>
<blockquote><p>&#8220;Grand Theft Auto IV is the gravest assault upon children in this country since polio.&#8221;</p></blockquote>
<p>Rockstar must be pissing themselves whilst rolling in their piles of cash.</p>
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