Oct 30
By Matt Gander In Blog 3 Comments

If you thought it was odd that Sony expected gamers to cough up £90 for a PlayStation Classic pre-order before the full line-up was revealed, then you aren’t alone. Initially we believed this was down to Sony still penning licensing deals but having seen the full list – revealed earlier today – part of us thinks they were fearing a minor backlash too.

The good news is that – with perhaps the exception of I.Q.: Intelligent Qube – all the titles present are well-known. Most genres are covered too. The bad news? There are some very questionable choices and highly peculiar omissions. Sony clearly didn’t want to loosen their purse strings here, preferring to take a few cheaper options when assembling the line-up.

Before delving into the omissions and peculiarities, we will note that we’re pleasantly surprised to see both Resident Evil: Director’s Cut and GTA present. GTA, infamously, was given an 18+ rating at launch while RE was censored in Europe before finally landing a 15+ age rating. While the PS Classic is clearly aimed at the mature end of the market, we still believed Sony would keep the content relatively family friendly. Considering some of the PSone’s best games weren’t afraid to throw a bit of claret around, it’s good to see this wasn’t the case. Bring on the gore.

It’s good news that Mr. Driller and Super Puzzle Fighter II have made the cut too, being two of the finest puzzlers for the system. Revelations: Persona is an unexpected but welcome inclusion, likewise.

It’s far less pleasing to note that several big franchises are entirely absent. No Crash Bandicoot, Spyro or Tomb Raider games feature, despite being synonymous with the system. The omission of Crash and Spyro is likely due to two things: high licensing costs, and the fact that remasters are available of both. License holders Activision were hardly likely to agree to a deal that may harm their profits.

The lack of a Tomb Raider game is a more of a mystery, however. A Twitter ‘rando’ suggested that the now defunct Core Design still owns the rights to these games. The fact that Square-Enix re-released PSone Tomb Raider on PS3, PSP and PS Vita in 2010 tells us a different story. Our verdict: licensing was too expensive.

With no Crash or Spyro, we’re left with Rayman and Jumping Flash to carry the platforming genre. A lack of Dual Shock controllers also meant Ape Escape was a no-no, leading us to believe Sony already has a PS Classic follow-up in the pipeline with a bunch of analogue-control focused titles. Adding further fuel to this, a lot of games featured here – such as Destruction Derby and Twisted Metal – had superior sequels which would be far more welcome.

Sony has, at least, included Cool Boarders 2 – the best in a somewhat middling series.

It’s also evident that licensing issues have prevented the PS Classic from being an all-encompassing collection of the system’s finest, as there’s no WipEout or Gran Turismo – two titles that featured licensed music from renown artists. US gamers also seem to be miffed about the lack of Jet Moto, a series that didn’t perform to well outside of the states.

The biggest oddity from today’s reveal, and by some margin, is the inclusion of Tom Clancy’s Rainbow Six. It’s a well-known series, for sure, but the PSone version was renowned for being terrible, gaining review scores as low as 3/10. All signs suggest Sony wanted a first-person shooter to feature in the line-up and this was one of the few options available.

As much as we would’ve liked to have seen Final Doom and Quake II, all of Id’s licenses are now under Bethesda’s wing. The fact that Activision published Quake II on PSone would doubtlessly make for a licensing nightmare, too.

Our Twitter feed has been buzzing with responses to the line-up, and we’ve also paid close attention to the comments on Sony’s Facebook page. While the presence of Metal Gear Solid, Destruction Derby and FF VII and the few other big hitters included is enough for some, it’s clear that there’s a huge sense of disappointment. What should be a celebration of all things PlayStation is, sadly, missing several key titles, and for reasons that mostly appear to be money related.

We never expected Sony to have a limitless budget, but we didn’t expect them to chuck in an absolute stinker (Rainbow Six) just to fill in a gap either. The pressure must really be mounting to get the PS Classic into stores for Christmas, and that’s a real shame.



Published Tuesday 30th October 2018 by Games Asylum


About the Author
Matt Gander

Matt Gander

Matt is Games Asylum's most prolific writer, having produced a non-stop stream of articles for the site since 2001. A retro collector and bargain hunter, his knowledge has been found in the pages of tree-based publication Retro Gamer.

  • combat_honey

    As awful as Rainbow Six looks and undoubtedly is, and despite the fact there is no way in hell it should be included on something called the ‘Playstation Classic’, I’m curious to play it. I played the hell out of it on PC at the time and I’m interested to see just how many compromises were made to drag it kicking and screaming to PS1.

    I have no idea of the licencing or financial implications, but on the FPS front Medal of Honor would have been a fantastic inclusion. Final Doom would have been great too, but there’s no FPS I associate more with PS1 than the first MOH.

    Another game I’d have loved to see in the lineup is Descent or its sequel. I only ever played demos of them, but they did very interesting things with 3D navigation at a time when 3D was very new. (Though chances are they’re unplayable today for gamers used to dual analogue controls.)

    Finally, I’d have really liked to see Fade to Black, for no other reason than my own nostalgia.

  • NonShinyGoose

    R6’s inclusion is a bit like Nintendo including Superman 64 on the N64 Mini. On a system with no online store and just 20 games, it’s shameful that they’re wasting valuable space.

    Descent is a good call – a new version was announced just a few week ago. Interplay probably would’ve been up for it. As for Fade to Black, did you see that it received a Dreamcast conversion earlier this year? Hubba hubba!

  • combat_honey

    A Dreamcast conversion of Fade to Black?! That ticks so many nostalgia boxes for me… And it’s just another example of fans are reviving / preserving older consoles and games with so much more love and care than current platform-holders are able to muster.

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