Garfield's Wild Ride
Jul 17

You know when you’ve been playing a game of an evening, and you can still see it in your mind’s eye when you go to sleep?

Match-three puzzlers have a habit of doing it to me. Well, Garfield isn’t an obvious choice for an endless runner, so Namco-Bandai have had to set Wild Ride in his dreams. And he’s evidently been playing Jetpack Joyride.

Garfield's Wild Ride

It really is very, very similar: the simple touch-to-rise controls; the coins, the obstacles, even the warnings of approaching enemies; the ‘vehicle’ power-ups; the challenges, three active at a time; the slide along the ground when you eventually come a cropper.

It’s diligently similar, in that it’s still a bit of fun, but it adds virtually nothing of its own. And the basics are lacking: the controls are flabbier for one thing, which isn’t satisfying whether it’s intentional or not.

The presentation is at least solid: the menu screens are very jazzy, it sounds quite jolly, and the graphics are perfectly pleasant – even if the inexplicable floating obstacles look like strange mattresses, and the lasagne pick-ups looked more like hot dogs at first.

It starts to look samey very quickly though: you start with only one location – the street – and variation only comes from buying additional themes. The cheapest is yours for 100,000 coins – not earned in-game at anything like that magnitude, but inevitably available as IAPs. That number would set you back £1.99, several times the up-front price. Poor show.

Which all adds up to little reason to throw money at a slightly pale imitation, rather than Halfbrick‘s modern mobile classic, or one of the many games which have managed to actually build on the formula.

Version: iPhone
iOS: iTunes App Store (£0.69)
Android: Google Play (£0.69)



Published Wednesday 17th July 2013 by Games Asylum


About the Author
Jake

Jake

Jake has been here since the beginning, with hundreds of reviews and countless more to his name, back when Games Asylum was a real website. He recently bought a PlayStation 3. Don't ask.

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